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Owlboy Marks 10 Years With November 1 Update Adding Auto-Aim and Super Dash

D-Pad Studio will release a 10th anniversary update for Owlboy on November 1 (overseas time).

Reporting from 1 source: Automaton.

Why it matters

Ten years after the PC release and four years after the last update, D-Pad Studio is changing how Owlboy controls rather than just patching it, adding an auto-aim setting and keyboard-only play to lower the skill floor on a game built around two-stick flying and shooting.

Owlboy Marks 10 Years With November 1 Update Adding Auto-Aim and Super Dash

Key Facts

  • D-Pad Studio will release the Owlboy 10th anniversary update on November 1 (overseas time).
  • The update adds an auto-aim setting for Geddy's shooting and a super dash triggered by holding the button.
  • The PC version gets a setting to assign shooting, attacking, and grabbing to the X, Y, and Z keys for keyboard-only play.
  • Owlboy released for PC on November 1, 2016 (November 2 in Japan) and is also available on Nintendo Switch, PS4, and Xbox One.
  • The update is the first since 2022 and includes a cutscene skip, effect toggles, and more HP recovery from fruit.

The update adds an auto-aim setting for Geddy's shooting, a keyboard-only control option on PC, effect toggles for screen shake and flashes, and a super dash triggered by holding the button. It also brings cutscene skip, balance changes such as more HP recovery from fruit, and shorter transition waits.

The update lands on November 1 overseas, ten years after the PC version appeared on November 1, 2016 (November 2 in Japan). It is the first update since 2022, and the changes reach past bug fixes: auto-aim for Geddy's gun removes the need to work both analog sticks at once, and PC players can map shooting, attacking, and grabbing to the X, Y, and Z keys to play without a controller.

D-Pad Studio also adds a super dash, triggered by holding the button instead of tapping the short dash roll repeatedly, alongside countermeasures for specific enemies and bosses, more HP recovery from fruit, a cutscene skip, and shorter waits during scene transitions. A developer livestream and a PC discount sale are planned for the same day.

Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.

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Owlboy D-Pad Studio

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