Paint The Moon Announced By Quirky Duck Studios For PC
The announcement shows Quirky Duck Studios applying its stated approach of pursuing depth without adding complexity to a sandbox game whose progression runs on painted area rather than objectives.
Reporting from 1 source: Automaton.
Quirky Duck Studios announced Paint The Moon on September 29, planned for PC via Steam. It is a single-player simulation game about painting the entire lunar surface one square foot at a time. Players start with a Paint Beam, earn funds based on painted area, and upgrade size and speed. Bombs, barrages, and lances unlock later. Finished moons go into a collection.
The progression loop is area-based: the paint you put down pays for the tools that let you put down more. A percentage counter at the top of the screen tracks the whole moon and climbs as you work.
Tools beyond the starting Paint Beam include BOMB, which scatters paint over a wide area, BARRAGE, which drops paint at multiple points at once, and LANCE, which paints in a straight line. Colors switch freely across red, orange, yellow, green, blue, and purple, so the surface can be striped or dyed a single shade. Reaching 100 percent adds the moon to a Collection, and then the next moon begins.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.