Reality Drift Sets November 12 Release With Course Work by Keita Takahashi
A store page and a demo now carry the release date, and the credit line places a Katamari Damacy designer inside a racing roguelike built on OutRun and Slay the Spire references.
Reporting from 1 source: Automaton.
Arganoid Industries will release Reality Drift on November 12 for PC via Steam, with a Japanese release appearing on November 11 in-store depending on time zone. The roguelike racer sends players through 26 delivery missions, races 99 opponents who also collect upgrades, and uses a card deck drawn between areas. Some course designs are handled by Keita Takahashi.
The 26 delivery missions unlock as races are won, and each course is built from areas the player picks from three options between legs. Cities, oceans, heaven, and outer space all appear, drawn in a deliberately odd style. Races award periodic upgrades to acceleration, top speed, or grip, and the same upgrades can be taken when choosing the next area, so course selection and vehicle tuning pull against each other. The 99 enemy vehicles also upgrade themselves. At the start of a race, three cards are drawn and their passive effects fire.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.