Platonic Space Creators on Why People Cannot Understand Each Other
The roundtable frames Platonic Space not as a reversal of Moonless Moon but as the same ground: affirming coexistence without mutual understanding, with the memory-tracing system built so that recovering memories makes differences sharper.
Reporting from 1 source: KAI-YOU.
KAI-YOU's roundtable with Kazuhide Oka, KAIRUI, and somunia covers Platonic Space, the sci-fi adventure from KAMITSUBAKI STUDIO's ANMC project. Oka says the theme, that people cannot understand each other yet can live together, continues the ground of his earlier work Moonless Moon. The memory-tracing system came from 3D modeler Kataura Moe. Insert songs include 'Nemuru Sora' by KAIRUI sung by somunia and 'Goodnight Healer' by Nagase Yuka.
Nagase Yuka, who wrote, composed, and sang the insert song 'Goodnight Healer,' could not join the roundtable; scheduling kept her away. The conversation ran between Oka, KAIRUI, and somunia.
Oka said the theme is not a reversal of his previous ANMC work Moonless Moon. That game affirmed that a person has many sides; Platonic Space affirms that two people can live together without understanding each other. The memory-tracing system came from 3D modeler Kataura Moe, who proposed exploring a world of memories when the project was still a vague plan for a character walking through rooms.
KAIRUI said the system is an extreme approach to understanding another person, but even sharing the same memory, the player and the character may react differently. somunia said the work accepts not understanding rather than ending with characters holding hands. The game is available on Steam and the Nintendo Store.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.