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Prospera Is a Victorian-Era Factory Builder From Toplitz and Active Fungus Studios

Prospera puts people back into the automation genre, treating resident happiness and pollution as core systems rather than decoration.

Reporting from 1 source: 4Gamer.net.

Prospera Is a Victorian-Era Factory Builder From Toplitz and Active Fungus Studios

Toplitz Productions will publish Prospera, a construction simulation game developed by Active Fungus Studios. The game was shown in a live demo at gamescom 2026 in Cologne. Players cut forests, build sawmills and railroads, and turn wild land into a late-19th-century industrial city. It targets a release in the second quarter of 2027 on PC.

Prospera is a PC construction sim set between 1851 and 1900, and the gamescom demo showed a full loop: clear forest, place a lumberjack's hut and sawmill, build log houses, and start a firewood sales network. The map is large and split into regions with different resources, so players run multiple bases connected by railroads hauling people, goods, and eventually luxury items like beer.

Active Fungus Studios CEO Jakob Braun drew a contrast with sterile factory games. People gather around facilities, work, and need flower beds and fountains to stay happy, while factory smoke lowers air and water quality. Steam locomotives are the centerpiece of the look. The interface is localized into Japanese, and Steam is already taking playtest signups.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources