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PvPvE Extraction Shooter SAND: Raiders of Sophie Delayed a Fourth Time on Release Day

The fourth delay, announced on the intended release day, raises serious questions about the readiness of a game that has been in development for nearly three years since its initial announcement.

Reporting from 1 sources: Automaton.

PvPvE Extraction Shooter SAND: Raiders of Sophie Delayed a Fourth Time on Release Day

Publisher tinyBuild announced on June 10 that the early access release of SAND: Raiders of Sophie has been postponed to June 22, the fourth delay. The reason is a critical server issue discovered during a server slam held just before the planned June 10 launch. A new server slam is scheduled for June 15.

Publisher tinyBuild announced on June 10 that the early access release date for SAND: Raiders of Sophie has been pushed back to June 22. The delay comes just hours before the game was supposed to launch, after a server slam held in the days prior revealed a critical issue that did not appear during low-load tests. The developer, Hologryph, has resolved the bug but says the current server configuration cannot support a stable experience for enough players. A second server slam is planned for June 15, one week before the new release date. This is the fourth postponement for the PvPvE extraction shooter, which was first announced in June 2023. Previous delays were caused by optimization problems, the need for more development time, and power outages and air raid warnings in Ukraine, where Hologryph is based. The game is set in a dieselpunk 1910 world where players pilot mobile giant bases and compete for resources. It will launch on PC via Steam.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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