← all stories games 1 sources · 1h ago

Rain98 Demo Debuts in Japan at BitSummit PUNCH

The first Japanese exhibition of Rain98 shows the developer is refining the late-1990s atmosphere and fetishistic narrative details that define the game's identity.

Reporting from 1 sources: 4Gamer.net.

Rain98 Demo Debuts in Japan at BitSummit PUNCH

The adventure game Rain98, developed by C#4R4CT3R and directed by Sean T., was shown for the first time in Japan at BitSummit PUNCH in Kyoto from May 22 to May 24, 2026. The playable demo is the same one previously exhibited at overseas events like WePlay Expo 2025. Director Sean T. discussed new features, including a detailed loose-socks-putting-on scene and plans for seven chapters with free exploration of Shibuya in Chapter 2.

At BitSummit PUNCH, held at Kyoto's Miyako Messe from May 22 to May 24, 2026, Ukiyo Studio's booth featured a playable demo of Rain98. The game, developed by C#4R4CT3R, follows a protagonist who time-slips from the present to 1998 and meets the mysterious girl Reina Amahara, who draws him into a ritual to end the world. The demo is the same one shown at WePlay Expo 2025, marking its first exhibition in Japan.

Director Sean T. highlighted a new scene where the protagonist puts loose socks on Reina, a process that includes fine adjustments and sock glue. He researched the real steps to ensure accuracy. The full game will have seven chapters; the demo covers part of Chapter 1. In Chapter 2, players can explore Shibuya more freely, with more late-1990s cultural experiences planned.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources