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RAIZA's Daggerfall-Style The Indie Scrolls Enters Day 222

Dot-pixel animator and character designer RAIZA is building The Indie Scrolls, an RPG in the style of The Elder Scrolls II: Daggerfall, using Unreal Engine 5.

Reporting from 1 source: Game Spark.

Why it matters

Bethesda's own account said no new The Elder Scrolls VI information would come out for a while, so a solo developer's public day-count is now the steady progress report the series' fans can actually follow.

RAIZA's Daggerfall-Style The Indie Scrolls Enters Day 222

Key Facts

  • RAIZA is developing The Indie Scrolls in the style of The Elder Scrolls II: Daggerfall using Unreal Engine 5.
  • Bethesda revealed the official title The Elder Scrolls VI: Sentinel in November 2026.
  • Bethesda's official account said no new The Elder Scrolls VI information would come out for a while.
  • Combat footage from The Indie Scrolls drew 95,000 views on X.

The project began on March 14, 2026, and RAIZA has said they are developing their own version of The Elder Scrolls until The Elder Scrolls VI arrives. On the day after Skyrim's 15th anniversary, November 11, 2026, the project reached day 222, with combat footage drawing 95,000 views on X.

RAIZA has kept posting progress after Bethesda revealed the official title The Elder Scrolls VI: Sentinel in November 2026. The project's footage has covered above-ground and underwater combat and interactions with cats, all built in Unreal Engine 5.

Bethesda's official account marked Skyrim's 15th anniversary by saying there would be no major announcement and no new The Elder Scrolls VI information for a while. The same day it announced a limited-time bundle of verified-creator content for Skyrim Special (Anniversary) Edition in the Creation Club. RAIZA's day counter keeps moving regardless.

Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.

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The Indie Scrolls The Elder Scrolls VI Daggerfall

Sources