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Road to Vostok Build 2 Adds Nomad Faction and NPC-versus-NPC Combat

Build 2 is the second-stage early access update on the roadmap Leinonen funded with the game's early access revenue, and it shifts the world from player-versus-hostile NPCs to NPCs acting on each other.

Reporting from 1 source: Automaton.

Road to Vostok Build 2 Adds Nomad Faction and NPC-versus-NPC Combat

Solo developer Antti Leinonen released the free Build 2: Nomads update for Road to Vostok on October 1, version 0.2.0.0. The headline change is AI that recognizes and fights other AI, plus the friendly Nomads faction with its own reputation system and campfire gatherings. The update also adds a new map, a new boss, and a new trader.

Enemy NPCs in Road to Vostok now fight each other. Build 2: Nomads, version 0.2.0.0, arrived on October 1 as a free update for the PC (Steam) survival FPS, and the AI rework also gives NPCs faction-specific shooting accuracy, ammo consumption, reloading, looting of containers, occasional grenade use, and weapon attachments.

The Nomads are a friendly faction with a reputation system, and Nomad Gatherings at campfires now occur in the world. The update adds a new map, a new boss, and a new trader. Death in the border zone costs carried equipment, while death inside Vostok erases the save.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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