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Sega Announces Crazy Taxi: World Tour for 2027

The game marks Sega's first major revival of the Crazy Taxi IP in over a decade, adding online multiplayer and a story mode to a series that has remained largely unchanged since 1999.

Key Facts

  • The game is the first mainline entry in the Crazy Taxi series since the original arcade debut in 1999, and will feature the series' first online multiplayer mode and a story mode.
  • The setting expands to five cities rather than a single location, and the trailer showed returning licensed music from The Offspring and Bad Religion, confirmed by producer Kenji Kanno.
  • Sega disclosed on the Steam page that generative AI tools were used during development as a support tool for developers, but stated no AI was used in reference to performers.

Reporting from 7 sources: Anime News Network, GAME Watch (Impress), 4Gamer.net, Denfaminicogamer, and 3 more.

Sega Announces Crazy Taxi: World Tour for 2027

Sega announced Crazy Taxi: World Tour during the Xbox Games Showcase 2026 livestream on June 8. The game is scheduled for release in 2027 on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam and Microsoft Store. This is the first mainline entry in the driving action series since the original arcade debut in 1999. The trailer showed the familiar yellow taxi racing through a city with high-definition graphics, set to returning licensed music from The Offspring and Bad Religion, as confirmed by producer Kenji Kanno. Kanno stated the game will feature the series' first online multiplayer mode and a story mode. The setting expands to five cities rather than a single location. Sega disclosed on the Steam page that generative AI tools were used during development as a support tool for developers, but stated no AI was used in reference to performers. The announcement follows Sega's 2022 plan to reboot the franchise.

Producer Kenji Kanno, speaking at a Summer Game Fest 2026 presentation in Los Angeles, said the original 1999 arcade game was born from his boredom with racing games of the late 1990s and his love of movie car chases. "I thought, 'If we make this into a game, it might sell like crazy,'" Kanno recalled. He said the team avoided a "deduction point system" from the start, instead designing the game to always evaluate players positively. "We always evaluate positively and praise players, saying 'good job,'" Kanno said.

Kanno said the five-city "World Tour" structure was chosen over a single expanding city to let players "hop between various cities and have fun." The trailer, shown at the showcase, included scenes of piling up pizzas, fishing, and being challenged to a battle. Kanno confirmed returning techniques like "Dash" and "Drift," and a new "Boost Nitro" mechanic he declined to detail. The game has time-of-day changes, with the familiar "West Coast" map playable at night. Kanno said there is no game over in story mode, though some missions may offer retry options. He confirmed returning licensed music from The Offspring and Bad Religion, but said the full soundtrack announcement would come later.

Kanno said the development team included many staff who had built multiplayer systems before. He noted that during development, programmers questioned the number of characters on screen, but the team pushed ahead. "Crazy must be crazy," Kanno said, describing the team's focus on a silly appearance paired with solid replayability.

Synthesized by Yomimono from the 7 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources