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GTA6 Pre-Orders Estimated At 9.69 Million Ahead Of November 19 Launch

Sensor Tower estimates that Grand Theft Auto VI, developed by Rockstar Games, had taken about 9.69 million pre-orders as of November 10, with pre-order revenue of roughly $942 million.

Reporting from 6 sources: Automaton, KAI-YOU, Denfaminicogamer, GameBusiness.jp, and 2 more.

Why it matters

Take-Two chief executive Strauss Zelnick saying pre-orders are far exceeding initial expectations points to demand that the company's own forecasts had underestimated, which matters more than any store record because it shapes what the publisher expects to ship on November 19.

GTA6 Pre-Orders Estimated At 9.69 Million Ahead Of November 19 Launch

Key Facts

  • Sensor Tower estimates Grand Theft Auto VI had about 9.69 million pre-orders as of November 10, with revenue of roughly $942 million.
  • Sensor Tower attributes about 7.23 million Grand Theft Auto VI pre-orders to PlayStation 5 and about 2.46 million to Xbox Series X|S.
  • Sony Interactive Entertainment and Microsoft each said on November 10 that Grand Theft Auto VI is the most pre-ordered game in PlayStation Store and Microsoft Store history, without releasing numbers.
  • Grand Theft Auto VI is scheduled to release on November 19 for PlayStation 5 and Xbox Series X|S.
  • CD PROJEKT disclosed more than 8 million pre-orders for Cyberpunk 2077 around its December 2020 release.

The research firm breaks that split into about 7.23 million copies on PlayStation 5 and about 2.46 million on Xbox Series X|S, putting PlayStation at roughly 75 percent of the total. Neither Rockstar Games nor parent company Take-Two Interactive has published official pre-order figures, and Sensor Tower's numbers are its own estimates. On the same day, Sony Interactive Entertainment and Microsoft each announced that the game had become the most pre-ordered title in their respective stores: PlayStation Store and Microsoft Store. Pre-downloads for the digital version began on November 10. Grand Theft Auto VI is scheduled to release on November 19 for PlayStation 5 and Xbox Series X|S.

The 9.69 million figure sits above the more than 8 million pre-orders CD PROJEKT RED reported for Cyberpunk 2077 ahead of its December 2020 release, though the counting differs: Cyberpunk's number combined digital and packaged copies across PC, PlayStation and Xbox. CD PROJEKT RED later said Cyberpunk 2077 sold about 13.7 million units by the end of 2020. IGN and The Gamer read the Sensor Tower data as GTA6 possibly passing Cyberpunk's mark, while KAI-YOU notes a simple comparison cannot be made.

Sensor Tower's own tracker shows pre-orders climbing from late June, when they opened, then accelerating in November. Between November 2 and November 8, the game added 1.82 million pre-orders. Microsoft urged buyers to pre-download early, citing "unprecedented demand."

Strauss Zelnick, chief executive of Rockstar parent Take-Two Interactive, told Variety that pre-orders are "far exceeding our initial expectations." Take-Two gave the same assessment in its fiscal 2027 second-quarter earnings on November 9, with Zelnick describing pre-orders as reaching unprecedented levels.

The series' last entry sets the bar. Grand Theft Auto V, released in September 2013, took over $800 million in its first 24 hours and passed $1 billion within three days. Take-Two said in a November 2026 announcement that worldwide cumulative sales are approaching roughly 235 million units. GTA6 arrives about 13 years after that game, is set in Vice City (modeled on Miami), and follows protagonists Jason and Lucia.

Written with AI by Yomimono from the 6 cited sources below, including Japanese-language reporting where cited. See our editorial policy.

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