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Shi no Bell Auto Chess Shows PvE, Story, and Management Modes at ChinaJoy

Shi no Bell is positioning its side content as a strategic feeder into its PvP mode, with equipment and cards earned outside battle carrying over into competitive play.

Reporting from 1 source: 4Gamer.net.

Shi no Bell Auto Chess Shows PvE, Story, and Management Modes at ChinaJoy

At ChinaJoy 2026, 4Gamer.net tried the beautiful girl auto chess game Shi no Bell for iOS and Android. The original IP work, whose world view PV has over 1.6 million views, centers on auto chess PvP but also includes story mode, PvE boss battles, affinity content, and management elements. Side content unlocks equipment that broadens PvP strategic options.

Beijing Shuiling Miao Network Technology, also known as Water Cat Technology, is developing Shi no Bell. Representative director Chen Qinan walked 4Gamer.net through the PvP flow at the show floor. Players pick a main and sub character, obtain more through gacha, and raise limit breaks to draw unique buffs.

The game is set across multiple cities, with five factions currently available and more planned. Synergies depend on which city a faction belongs to. Battle follows the standard auto chess loop: buy characters and equipment with coins, place them on the board, combine duplicates, and let the fight resolve automatically.

Beyond PvP, management elements and gambling-style mini-games let players unlock cards that can then be used in PvP. Progress through story content is not required to play PvP, but it widens deck building options. Testing is planned in China first, with global expansion including Japan in view.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources