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Silver City Hands-On: Parry-Heavy Combat Gives the Anime-Style Detective a Sharp Edge

The demo positions Silver City as a game whose parry-focused boss battles carry real action weight beneath its Victorian-style romance presentation.

Reporting from 1 source: Denfaminicogamer.

Silver City Hands-On: Parry-Heavy Combat Gives the Anime-Style Detective a Sharp Edge

A hands-on report from gamescom 2026 details the open-world detective action adventure Silver City. The trial demo covered combat basics, the parry system against the boss Vita et Mors, and a short city stroll on a pegasus mount. The protagonist, who receives a Reactor from the Queen, uses sword combos and a handgun against summoned enemies.

The Queen hands over a key item called the Reactor, then an aide draws a blade and attacks her on the spot. That opening sets the tone for a trial demo that spends most of its short runtime on combat rather than sightseeing.

The protagonist fights with consecutive sword strikes for normal attacks and a handgun for skills, and stunned enemies can be finished with a one-button execution. The parry system is the centerpiece: when the boss Vita et Mors winds up certain attacks, an indicator appears, and a well-timed button press deflects the blow. The report calls the input lenient enough to enjoy the thrill without strict timing.

The demo also included a brief city walk and a pegasus mount, showing off the Victorian architecture and light reflections. A second boss fight against a character named Cinderella closed out the session.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources