Sorpasso Games Develops Ghosts of the Mountain Pass, A Public-Road Battle RPG
The project treats Racing Lagoon's theatrical dialogue as a design target rather than nostalgia, quoting lines such as "Winning is a door. Nobody tells you the room behind it is empty."
Key Facts
- Sorpasso Games, based in Italy, is developing the single-player public-road battle RPG Ghosts of the Mountain Pass.
- Ghosts of the Mountain Pass is planned for release on PC via Steam, with the release date undecided.
- Ghosts of the Mountain Pass is set in Italy's Riviera region in the late 1990s.
- Ghosts of the Mountain Pass supports English only for now, with a Japanese localization under consideration.
- Ghosts of the Mountain Pass takes influence from Racing Lagoon, released by Enix in 1999, and Genki's Tokyo Xtreme Racer series.
Reporting from 1 source: Denfaminicogamer.
Sorpasso Games, an individual developer based in Italy, is working on Ghosts of the Mountain Pass, a single-player public-road battle RPG. The game draws on Racing Lagoon, which Enix released in 1999, and on Genki's Tokyo Xtreme Racer series. It is planned for PC via Steam, with no release date set. English is the only supported language for now, and a Japanese localization is under consideration. The setting is Italy's Riviera region in the late 1990s. Players race local street racers on mountain passes that overlook the sea and on ring roads along the harbor, and they build up their own car from parts they obtain. Across one summer they follow the truth behind a public-road race that was abolished after an accident decades earlier, along with the pasts of the people who still drive the night roads. Races are one-on-one and run on public roads, in a format compared to the SP Battle of Tokyo Xtreme Racer, where the stamina gauge falls faster the more an opponent pulls away.
The battle format is the clearest borrowed mechanic. Races are one-on-one on public roads, and the stamina gauge drains faster the further an opponent pulls ahead, a structure the developer compares to the SP Battle of Genki's Tokyo Xtreme Racer series. Car assembly works through parts the player collects rather than a fixed roster.
The narrative frame is a summer in Italy's Riviera region in the late 1990s. The player digs into why a public-road race was abolished after an accident decades earlier, and into the pasts of the drivers who still run the night roads. Sorpasso Games has not announced a release date for Ghosts of the Mountain Pass, and the Steam page currently lists English only, with Japanese localization under consideration.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.