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Soulframe Update Prelude 15: Gods & Ghosts Adds Trading, Mail, New Enemies in June

The update marks a significant expansion of Soulframe's social and combat systems as the closed alpha continues, with trading and mail functions enabling player-to-player interaction for the first time.

Reporting from 1 sources: 4Gamer.net.

Soulframe Update Prelude 15: Gods & Ghosts Adds Trading, Mail, New Enemies in June

Digital Extremes detailed the free update "Prelude 15: Gods & Ghosts" for its online action RPG Soulframe during Devstream 15. The June patch overhauls crafting and loot, adds equipment trading and in-game mail, revamps the enemy patrol system with new foes like Ord Caerum and Mendicant Rainbreaker, redesigns the totem system, and introduces three new weapons. A new trailer will debut at Summer Game Fest on June 6, and the year's biggest announcement is planned for TennoCon on July 10-11.

The crafting overhaul means weapons dropped by enemies now come as complete items with a random performance modifier called Temperament, so the same weapon can have different stats. Players can also forge new ingots at the blacksmith Tubalkain to improve weapon quality and re-roll temperaments. The redesigned totem system ties totems to three virtues-Courage, Spirit, and Grace-and combining them with runes grants ability enhancements and stat bonuses, opening new build options.

On the combat side, the enemy patrol system has been revamped with new enemy groups and Siege Encounters. New enemies include the eerie Ord Caerum and the powerful Mendicant Rainbreaker. Three new weapons are added: the giant axe Vaelk, the longsword Ilverac, and the giant mace Vrusht-IX. A new gameplay trailer will debut at Summer Game Fest on June 6, and Digital Extremes said the year's biggest announcement is scheduled for TennoCon on July 10-11.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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