Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesannouncement 2 sources · 1h ago ·

Soulslike FPS Guns of Eschaton Gets 2026 Release Window and Gameplay Trailer

With Viktor Antonov's death in 2025, this title carries the weight of being the visual director's last completed vision, which adds significance beyond the standard Soulslike FPS release.

Key Facts

  • Guns of Eschaton is scheduled to release within 2026 for PC via Steam, PS5, and Xbox Series X|S.
  • The game is the debut project of Cyprus-based studio Eschatology Entertainment.
  • Viktor Antonov, visual director known for Half-Life 2 and Dishonored, died in 2025, making this his final project.
  • The gameplay trailer was released during the Future Games Show: gamescom 2026 broadcast on August 27.
  • Guns of Eschaton supports solo play, co-op, and online multiplayer including PvP.

Reporting from 2 sources: Automaton, Game Spark.

Soulslike FPS Guns of Eschaton Gets 2026 Release Window and Gameplay Trailer

Publisher 4Divinity announced on August 27 that Guns of Eschaton, the debut game from Cyprus-based studio Eschatology Entertainment, will launch within 2026 for PC via Steam, PS5, and Xbox Series X|S. The announcement came during the Future Games Show: gamescom 2026 broadcast, alongside a new gameplay trailer. The game is a Soulslike FPS set in a post-apocalyptic Western world, blending occult elements like the dead, ancient beings, and distorted mythology. Players control a gunslinger who has lost everything and must cross America to return home, only to find it consumed by an apocalypse called The Burning. Combat features a variety of firearms, multiple arms that enable parrying and dashing, and a customization system where each revolver cylinder and individual bullet can be modified. The game supports solo and co-op play, with online multiplayer including both co-op and PvP modes. The visual director is Viktor Antonov, known for his work on Half-Life 2 and Dishonored at Valve and Arkane Studios. Antonov passed away in 2025, making this his final project.

  • The August 27 announcement came during the Future Games Show: gamescom 2026 broadcast, where a new gameplay trailer debuted alongside a co-op mode trailer.
  • The trailer shows battles against monstrous creatures using revolvers, rifles, and various skills, with a two-player co-op sequence confirming that story progress works in multiplayer.
  • In multiplayer, other players appear with two arms by default; the multi-armed state only activates through special actions like parrying, which the game's FPS camera makes tactically important since rear visibility is limited.
  • Players can open a "secret tome" before challenging tough enemies to check weak points and attack patterns, which feeds into build planning.
  • Customization also extends to active abilities, passive abilities, armor, accessories, and three "paths of communion" that combine into a personal playstyle.
  • The game is set in a fictional 19th-century America, where players fight monsters, aberrant machines, and historical figures.
  • Japanese text support is planned for the in-game display.
  • Automaton notes that with major titles scheduled for November, a release closer to year-end is possible, though the publisher has not confirmed a specific date.

Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources