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Star Conflict Shuts Down Global Servers And Moves To Community Edition

Star Conflict ends its official service after a phased shutdown announced in April, but the community edition keeps the game playable with local servers and every ship, equipment, and cosmetic item unlocked, which is how a niche online game survives past the publisher.

Reporting from 1 source: Game Spark.

Star Conflict Shuts Down Global Servers And Moves To Community Edition

Gaijin Network announced that the space shooter Star Conflict closed its global servers at 19:00 JST on October 9, ending a 12-year run. The game, developed by Star Gem, moves to a community edition on Steam where players run local servers. Steam records 97,717,550 battles fought and total playtime over 3,380 years. Previous play data will not carry over.

Star Conflict closed its global servers at 19:00 JST on October 9, ending a 12-year run for the space PvP and PvE shooter from developer Star Gem. Gaijin Network had announced the shutdown in April, and the move to a community edition began today.

In the community edition, each player sets up a local server, and the game supports single-player as well as connections to remote servers run by other players. Old play data will not carry over, but all ships, equipment, and cosmetic items are unlocked, and progression can be adjusted through server settings. The official Wiki and Discord server stay open, though old Discord channels are set to be archived.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources