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Surreal Narrative ADV 'Inu no Yume' Delayed to October 29, 2026

The delay, framed as a financially enabled expansion rather than a crisis, signals that PUMPKIM is using unexpected funding to deepen a game whose influences-Tezuka's 'Phoenix' among them-suggest ambitious narrative scope.

Reporting from 1 sources: 4Gamer.net.

Surreal Narrative ADV 'Inu no Yume' Delayed to October 29, 2026

PUMPKIM has pushed the release of its surreal narrative adventure game 'Inu no Yume' from July 31, 2026 to October 29. The studio cited newly obtained financial leeway for three more months of development, allowing them to add originally desired elements. The game, inspired by works including Osamu Tezuka's 'Phoenix,' features a dog protagonist abducted by aliens who must navigate chaotic dreams. A demo is available on Steam, with updates planned until October's Steam Next Fest.

PUMPKIM announced on June 4 that 'Inu no Yume' will now launch on October 29, 2026, three months later than the original July 31 date. The studio said it gained enough financial flexibility to extend development and include features it had always wanted. The game is a choice-based surreal adventure inspired by Osamu Tezuka's 'Phoenix,' Maki Sasaki's 'Town by the Sea,' 'The Rocky Horror Picture Show,' and 'One Thousand and One Nights.' Players control Cloud, a gentle dog abducted by aliens on his 25th birthday, making decisions inside bizarre dreams to uncover the truth. A demo is live on Steam, and PUMPKIM plans to update it with new content through October's Steam Next Fest.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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