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Yasuhiro Wada's Boku to Tsuri Nikki Puts the Fishing Process First

Wada, the Bokujo Monogatari producer, is steering the genre away from both hard simulations and casual minigames, making the act of fishing the core of an adventure game.

Reporting from 1 source: Automaton.

Yasuhiro Wada's Boku to Tsuri Nikki Puts the Fishing Process First

Imagen will release Boku to Tsuri Nikki on October 8 for Nintendo Switch and Switch 2 at 6578 yen. The fishing adventure follows a young man who, with ayakashi companions, lifts a curse that drains color from the world. Over 100 fish species appear. Toybox president Yasuhiro Wada, known for Bokujo Monogatari, says the game is neither a simulation nor a casual minigame, but an adventure where finding fish and the fishing process itself is the point.

Wada told Automaton the project began when Imagen pointed out how few games put fishing at the center. His first idea was a Gran Turismo-style fishing sim, but he dropped it because Steam already has such games built at high cost. Instead he made an adventure: the player reads a fish's habitat, picks tackle and bait, and works toward a catch. The fishing itself is action-like and clear, so small pleasures come even when a target fish does not show.

The story and world are pushed harder than in typical fishing games, and a compact encyclopedia keeps the search approachable. Wada, who also worked on Kawu no Tsuki Tsuri and helped with Natsumon, said the goal is for the act of fishing to feel good on its own, not as a reward for a quest.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources