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Sweeney Says AI Brings A New Golden Age Of Gaming

The debate around Sweeney's comments splits on whether faster production means better games, a question Epic is already answering in how it builds Unreal Engine 6.

Reporting from 1 source: Automaton.

Sweeney Says AI Brings A New Golden Age Of Gaming

Epic Games CEO Tim Sweeney said on October 18 that AI will let studios build games previously blocked by cost and resources, calling it "a new golden age of gaming." He cited his own work writing the original Unreal Engine, where he says 70 percent of his time went to typing and refactoring code. Epic has made AI central to Unreal Engine 6, planned for early access in 2027, and is reassigning developers to capture AI gains.

Sweeney framed the shift through his own coding history. Writing the original Unreal Engine, he says he spent 30 percent of his time on hard problems and 70 percent typing and refactoring large amounts of code. He compared that 70 percent to today's vibe coding and said relying on AI for it makes sense if the quality holds. What surprised him was AI handling the hard 30 percent, which he called "insta-Carmack," a reference to id Software founder John Carmack.

Epic's actions run ahead of the argument. Unreal Engine 6 is being designed so AI development tools play a more central role, with plans to eventually deprecate conventional Blueprints. The company has also begun offering a preview of the Epic Games Launcher it says was made with vibe coding.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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