AVA RE:BIRTH is a PC online FPS from G.O.P using the Alliance of Valiant Arms IP, scheduled to launch in fall 2026 on Windows PC through Pmang and VFUN. Its balance policy, name transfer campaign, and new extraction mode have been detailed ahead of launch.
G.O.P named AVA RE:BIRTH on August 12, 2026, as a PC online FPS using the Alliance of Valiant Arms IP. The game is scheduled for fall 2026, narrowing the earlier window of within 2026, and will launch on Windows PC through Pmang and VFUN. The original Alliance of Valiant Arms ends service on October 28, 2026, after beginning in Japan in December 2008. The last update for the original game is scheduled for September 9. It applies to the Pmang version; A.V.A Global remains available on Steam. G.O.P noted that at its peak, AVA saw 70,000 matches played daily, with over 2.8 million cumulative players.
On August 28, G.O.P announced HUNTING FIELD, an extraction shooter mode where players enter familiar AVA locations, collect supplies, and face AI soldiers and other players. Players who fail to reach an extraction portal before the time limit lose what they gathered. Equipment acquired and upgraded in HUNTING FIELD carries into other modes, which G.O.P calls an endless growth loop. A second teaser movie showed large-scale battles with helicopters and tanks. The next information release was said to cover balance policy.
That balance policy arrived on September 11. G.O.P says the priority is an environment where players feel their skill and understanding deepen through repeated play, with results from strategic judgment and equipment upgrades mattering beyond aim strength. Weapon balance is being rebuilt so assault rifles, submachine guns, and sniper rifles keep distinct feels after what G.O.P describes as homogenized play feel from performance inflation. Damage is adjusted to extend engagement time, so recoil control and positioning decide fights rather than the first shot. The three classic classes return: Pointman, Rifleman, and Sniper. G.O.P says it is making strict adjustments so paid items and earnable items do not create a large performance gap. A preliminary test is under consideration.
On September 2, G.O.P opened a special site looking back at AVA's 18 years and 6,485 days of service, with a history timeline, cumulative player data, and comments from past operation producers. A campaign to transfer character names to AVA RE:BIRTH ran until September 24 at 12:00.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Facts
- Announced
- game balance policy · 2026-09-11
- Announced
- official name · 2026-08-26
- Announced
- return-to-roots FPS · 2026-08-16
- Announced
- official title (August 12, 2026 announcement) · 2026-08-12
- Announced
- HUNTING FIELD mode (announced on August 28) · 2026-08-28
- Release
- game · fall 2026 · Windows PC · 2026-09-11
- Release
- game · fall 2026 · 2026-08-12
- Release
- game · autumn 2026 · PC · 2026-08-28
- Noted
- name transfer campaign runs until September 24 · 2026-09-02
- Noted
- The mode is an extraction shooter-style survival experience where players sortie into familiar AVA locations like urban areas and vast deserts, collect supplies from scattered crates, and contend with roaming AI soldiers and other players. · 2026-08-28
Connections
Structured graph also available as JSON at /public/entities/ava-re-birth.
CC BY 4.0.
Sep 11
G.O.P. announced on September 11 its game balance policy for AVA RE:BIRTH, a new PC online FPS using the Alliance of Valiant Arms IP. The game is scheduled to launch in fall 2026 on Windows PC through Pmang and VFUN. G.O.P. says the priority is an environment where players feel their skill and understanding deepen through repeated play, with results from strategic judgment and equipment upgrades mattering beyond aim strength. Weapon balance is being rebuilt so assault rifles, submachine guns, and sniper rifles keep distinct feels, after what G.O.P. describes as homogenized play feel from performance inflation. Damage is adjusted to extend engagement time, so recoil control and positioning decide fights rather than the first shot. The three classic classes return: Pointman, Rifleman, and Sniper. G.O.P. says it is making strict adjustments so paid items and earnable items do not create a large performance gap. A preliminary test is under consideration, with the next concrete development to be announced soon.
Sep 2
G.O.P opened a special website on September 2 looking back at AVA's 18 years and 6,485 days of service. The site includes a history timeline, cumulative player data, and comments from past operation producers. A campaign to transfer character names to the new title AVA RE:BIRTH runs until September 24 at 12:00. AVA's service ends October 28, 2026, and the successor launches this fall on Pmang and VFUN.
Aug 28
G.O.P announced on August 28 details for HUNTING FIELD, a new mode in AVA RE:BIRTH, the upcoming PC online FPS that continues the Alliance of Valiant Arms (AVA) series. The mode is an extraction shooter-style survival experience where players sortie into familiar AVA locations like urban areas and vast deserts, collect supplies from scattered crates, and contend with roaming AI soldiers and other players. Players who fail to reach an extraction portal before the time limit lose everything they gathered. Equipment acquired and upgraded in HUNTING FIELD can also be used in other game modes within AVA RE:BIRTH, creating a growth loop described as "endless" that raises the player's status as a soldier. The announcement updated the official teaser site and released a second teaser movie showing large-scale battles with helicopters and tanks. G.O.P stated that the next information release will discuss the game's balance policy, addressing whether the balance of the original AVA era can be faithfully reproduced while evolving for modern players. AVA RE:BIRTH is scheduled to launch on PC via Pmang and VFUN in autumn 2026. The original AVA service will end on October 28, 2026.
Aug 26
G.O.P announced on August 26 that the online FPS Alliance of Valiant Arms (AVA) will end its service on October 28, 2026. The game began official service in Japan in December 2008, marking approximately 18 years of operation. The final update is scheduled for September 9, which will include updates to the operation system, AVAcoin shop, and capsule store items, along with the end of in-game JEWEL sales and capsule store item sales. Events such as the RT Kyoransai and a special login campaign updated every two weeks will run until the service ends. The baton passes to AVA RE:BIRTH, a new PC online FPS sharing the same worldview, scheduled for release in fall 2026. The new title was officially named on August 12, with a teaser site and movie released. The service ending applies to the Pmang version; the global version A.V.A Global remains available on Steam. G.O.P noted that at its peak, AVA saw 70,000 matches played daily, with over 2.8 million cumulative players.
Aug 16
Automaton's weekly roundup highlights seven stories, including the announcement of AVA RE:BIRTH, a return-to-roots FPS slated for fall 2026, and the October 1 release of Ghost of Yōtei's Complete Edition expansion, which adds a new story and a survival mode.
Aug 12
G.O.P announced on August 12, 2026 that the official title for its new project using the Alliance of Valiant Arms (AVA) IP is AVA RE:BIRTH. The PC online FPS is scheduled for release in fall 2026, narrowing the earlier window of within 2026. A teaser site and a roughly 15-second teaser movie launched alongside the announcement. The teaser movie shows the title logo emerging from darkness, with no background music, only gunfire and radio chat sounds to evoke the original battlefield experience. The name combines BIRTH to signal a new battlefield and RE to signify reproducing the excitement of the original game. G.O.P describes the project as a return to the original FPS experience, with smooth performance on older PCs. AVA began official service in 2010, set in a fictional European war with two factions, the EU and NRF, and up to 32 players per room. The announcement notes this is merely a prologue, with further details on new elements and the full game picture promised soon.