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Don T Lose Aggro

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Release
game · Early Access on Steam · Global · 2026-06-11

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1h ago

Don't Lose Aggro's First Major Update Playtest Adds Summoner Class

Oren Koren is running a Steam playtest for the first major update to the solo action roguelite Don't Lose Aggro, which reimagines MMO raids for single-player play in the tank role. The playtest began on August 22 and requires registration through the Steam store page. The update's standout addition is a new companion class, the Summoner, which passively summons a skeleton minion every 3 seconds and can fight with up to 5 minions under command. Its active ability sacrifices one minion to restore the player's health. The party size also increases from 2 to 3 members, with companions now assigned Primary and Secondary roles, distinguished by whether they have active abilities. A new threat system replaces the previous health threshold system, where damage, heals, and taunts all generate hate, and a hate meter HUD shows the current status of the player and party members. A pull counter displays the number of enemies targeting the player during battle, granting experience bonuses of 5% to 20% based on that count.

Jun 11

Don't Lose Aggro Early Access Review: A Promising Tank Roguelite With Sparse Content

Game Spark's 51st roguelike feature covers Don't Lose Aggro, an MMO-style tank action roguelite in Early Access on Steam. The player controls a tank role, forming a two-person party with an NPC to complete missions. The game currently lacks content, with only a few mission types and limited party options, but its core concept and replay value show promise.