ELDEN RING NIGHTREIGN, released in May 2025, is being adapted into a tabletop RPG and is the subject of ongoing merchandising, including a pop-up store and T-shirt sales at Tokyo Game Show 2026.
ELDEN RING NIGHTREIGN, the FromSoftware game released in May 2025, continues to expand beyond the video game. A tabletop role-playing game adaptation, developed by Group SNE's Hironori Kato, launched on June 19, 2026, priced at 4,950 yen. The TRPG supports up to four players, one more than the video game's three-player cap, and casts them as night-crossers surviving three days in Limveld before facing the Night King. The system uses 11 playing cards for the map, with random events, enemies, merchants, and graces placed on each card. Combat is streamlined: players roll stamina dice to pay costs for weapons, skills, or magic, and damage is always applied to a single enemy unit per attack. The adaptation includes the DLC The Forsaken Hollows content, adding the Undertaker and Scholar as playable characters. Kato said he prioritized reproducing the original's exploration feel and speed, cutting elements until the game could be completed in roughly six hours for first-time players and three to four hours for experienced ones.
Merchandising has followed. TORCH TORCH will open an ELDEN RING NIGHTREIGN pop-up store at Isetan Shinjuku from September 30 to October 5, inside the TOKYO ISSUE event, offering advance-sale merchandise and novelties, with the full lineup to be announced later. At Tokyo Game Show 2026, TORCH TORCH will sell five new T-shirts ahead of general release, with designs from Elden Ring Nightreign, Elden Ring, and Armored Core VI: Fires of Rubicon. The five characters are Lady, Libra the Night Demon, the Pursuer, Zolayus the Summoner, and G5 Iguazu. Lady's shirt uses new art by painter Kaoru Aoki, and Libra's new art is by illustrator Pisha.
Financially, the game's launch year boosted KADOKAWA's game segment, but in Q1 FY2027, which ended around August 2026, the segment declined against last year. KADOKAWA's net sales rose 5.3% year-on-year while operating profit fell 45.5%, with publishing and IP creation growing on titles like Super Kaguya-hime!. FromSoftware has ELDEN RING Tarnished Edition and The Duskbloods scheduled from Q2 onward.
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Sep 10
TORCH TORCH will sell five new T-shirts at Tokyo Game Show 2026 ahead of general release. The designs come from Elden Ring Nightreign, Elden Ring and Armored Core VI: Fires of Rubicon. The five characters are Lady, Libra the Night Demon, the Pursuer, Zolayus the Summoner and G5 Iguazu. Lady's shirt uses new art by painter Kaoru Aoki, and Libra's new art is by illustrator Pisha.
Sep 2
TORCH TORCH will open an ELDEN RING NIGHTREIGN pop-up store at Isetan Shinjuku from September 30 to October 5, inside the TOKYO ISSUE event. The store will offer advance-sale merchandise and novelties, with the full lineup to be announced later. TOKYO ISSUE covers anime, games, idols, food, rakugo, film, sports, and art. Entry restrictions and numbered tickets are planned for crowd control.
Aug 14
KADOKAWA released Q1 FY2027 results on August 13. Net sales rose 5.3% year-on-year while operating profit fell 45.5%. The game segment declined against last year, when ELDEN RING NIGHTREIGN contributed significantly. Publishing and IP creation grew on titles like Super Kaguya-hime!. FromSoftware has ELDEN RING Tarnished Edition and The Duskbloods scheduled from Q2 onward.
Jun 16
The tabletop role-playing game adaptation of FromSoftware's ELDEN RING NIGHTREIGN will release on June 19, 2026, priced at 4,950 yen. Developed by Group SNE's Hironori Kato, the TRPG lets up to four players (one more than the video game's three-player cap) take on the role of night-crossers surviving three days in Limveld before facing the Night King. The game uses 11 playing cards to represent the map, with random events, enemies, merchants, and graces placed on each card. Combat is streamlined: players roll stamina dice to pay costs for weapons, skills, or magic, and damage is always applied to a single enemy unit per attack. The system includes the DLC The Forsaken Hollows content, adding the Undertaker and Scholar as playable characters. Leveling unlocks skills at level 2 and arts at level 3, with relic effects granting random bonuses from level 4 onward. A high-difficulty Deep Night mode offers up to five depths with red enemies and customizable parameters. Kato said he prioritized reproducing the original's exploration feel and speed, cutting elements until the game could be completed in roughly six hours for first-time players and three to four hours for experienced ones.