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Faraday Blues

Faraday Blues is an announced game scheduled for release in 2027 on Xbox Series X|S and PC via Steam and Xbox on PC. Development is tied to Serenity Forge and to Satchely, the character artist of Doki Doki Literature Club!, with a structure of 64 endings that the studio describes as mostly bad ones.

Synthesized from 2 Yomimono stories · updated Sep 23

Serenity Forge announced Faraday Blues during Microsoft's XBOX Tokyo Game Show 2026 Broadcast on September 17. The game is scheduled for 2027 on Xbox Series X|S and PC, through Steam and Xbox on PC. It mixes a sci-fi visual novel with a strategy card game, and it is built as three visual novels that change shape based on choices.

The premise is specific. Lina wakes in an unfamiliar place and finds a table holding a card game whose cards depict the faces of her parents. Those parents do not recognize her, and their lives ended in tragedy, so Lina resets the board and starts the card game over. Cards are people, not creatures that fight or deal damage. In a 52-card deck of characters, memories, items, and elements, the cards can overturn the history of the Faraday family. Changing which person stands outside a bedroom, or having two characters spend time together, shifts the outcome. The game carries 64 endings, which the studio characterizes as almost all bad endings.

The announcement was reported on September 17. Three days later, the project appeared in Automaton's 100th weekly roundup, where Faraday Blues led a bundle of seven game stories that also included the SophieChat:AI chat app set in Atelier Sophie 2, a remaster of the 2009 arcade mahjong game Higurashi no Naku Koro ni Jan, the Steam multiplayer game Chou Excite Ball, Otomate's otome title Shinsou no Doppelt, the AWS BuilderCards release on Amazon on September 25, and Da Vinci Ushiyama's free browser game Riyou Kiyaku. The roundup framed the week's announcements as arriving as a bundle rather than a single reveal, with the project from Satchely, the Doki Doki Literature Club! character artist, leading the set.

Key facts

Announced at
Microsoft's XBOX Tokyo Game Show 2026 Broadcast on September 17 ↗
Release window
2027 ↗
Platforms
Xbox Series X|S, Steam, and Xbox on PC ↗
Developer and announcer
Serenity Forge ↗
Character artist
Satchely, the character artist of Doki Doki Literature Club! ↗
Genre
A sci-fi visual novel mixed with a strategy card game ↗
Structure
Three visual novels that change shape based on choices ↗
Endings
64 endings, described by the studio as almost all bad endings ↗
Protagonist
Lina ↗
Deck
A 52-card deck of characters, memories, items, and elements ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Release
game · 2026 · 2026-09-20
Release
game · 2027 · Xbox Series X|S and PC (Steam and Xbox on PC) · 2026-09-17
Announced
Faraday Blues visual novel and card game (XBOX Tokyo Game Show 2026 Broadcast) · 2026-09-17

Connections

Produces of
serenity forge

Structured graph also available as JSON at /public/entities/faraday-blues. CC BY 4.0.

All coverage

Sep 20

Automaton's Week: Faraday Blues, SophieChat:AI and AWS BuilderCards

Automaton's 100th weekly roundup collects seven game stories. Satchely, the character artist of Doki Doki Literature Club!, announced Faraday Blues, a card adventure with 64 endings that are almost all bad endings. Also listed: the SophieChat:AI chat app set in Atelier Sophie 2, a remaster of the 2009 arcade mahjong game Higurashi no Naku Koro ni Jan, the Steam multiplayer game Chou Excite Ball, Otomate's otome title Shinsou no Doppelt, the AWS BuilderCards release on Amazon on September 25, and Da Vinci Ushiyama's free browser game Riyou Kiyaku.

Sep 17

Serenity Forge Announces Faraday Blues Visual Novel And Card Game For 2027

Serenity Forge announced Faraday Blues during Microsoft's XBOX Tokyo Game Show 2026 Broadcast on September 17. The game is scheduled for release in 2027 on Xbox Series X|S and PC (Steam and Xbox on PC). It mixes a sci-fi visual novel with a strategy card game. The story follows Lina, who wakes in an unfamiliar place and finds a table holding a card game whose cards depict the faces of her parents. Those parents do not recognize her at all, and their lives ended in tragedy, so Lina resets the board and starts the card game over. Each card is a person rather than a creature that fights or deals damage. The 52-card deck holds characters, memories, items, and elements that can overturn the history of the Faraday family. Changing which person stands outside a bedroom, or having two characters spend time together, shifts the outcome. The game is built as three visual novels that change shape based on choices, with 64 endings.