House House's Big Walk Was Built Over About 6 Years From a Lobby Idea
Big Walk, the cooperative adventure game from Australian studio House House published by Panic on August 4, took about six years to refine. Programmer Nico Disseldorp told Bloomberg's Jason Schreier the idea grew from pre-match lobbies in team-based competitive games and from pandemic-era Zoom calls. It supports up to 12 players and is available on PC, PS5, and Nintendo Switch 2.