2D Versus Game 'KasMind' Puts Taunting at the Center of Victory
Independent developer Kogiri (kgrdev) announced on July 15 that the 2D versus action game 'KasMind' will be released on Steam in the third quarter of 2026. The game inverts the usual fighting game structure by making taunting the only way to score points; attacks merely knock down the opponent to create an opening. Each round lasts 30 seconds, and the first player to win two rounds wins the match. The score is displayed as a tug-of-war gauge, allowing comebacks until the final moments. The game currently features 11 characters, each with different movement speed, attack range, taunt recovery time, and unique taunt lines voiced using the speech synthesis software VOICEVOX. Additional characters are planned. Controls use only four keys for move, attack, and taunt. Modes include CPU battles with three difficulty levels, local versus on one screen and keyboard, and online versus through Steam's network features. The price is planned to be around 300 yen, with Japanese and English language support. The official price will be posted on the Steam store page.