Kasumindo Brings Taunt-First Fighting to Steam at 159 Yen
A fighting game that scores taunts instead of damage turns the genre's most common bad-manner habit into its actual ruleset, which is a cheap and specific enough hook to sell on Steam at 159 yen.
Reporting from 1 source: Game Spark.
Individual developer Kogiri released the 2D fighting game Kasumindo on PC via Steam. The game decides matches through taunts rather than damage: four keys handle move left, move right, attack, and taunt, and taunting shifts a gauge at the top of the screen. It has 14 characters with different stats and taunt lines voiced through VOICEVOX, and offers local, CPU, and online play. It is 265 yen, discounted 40 percent to 159 yen until September 22.
Matches run best-of-two rounds of 30 seconds each, and the rules make physical damage irrelevant. Taunt lines move a gauge at the top of the screen, so a player can lose the brawl and still take the round.
Each of the 14 characters has its own stats, including movement speed and attack range, and its own taunt lines, read aloud by the voice synthesis software VOICEVOX. A custom character setting lets players pick 8 taunt lines from over 100 options. Online rooms hold up to 8 people and include a streaming feature, and the results screen records how many times each player taunted. CPU difficulty has three levels.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.