Kim In is the art director on Dynamis One's RPG Astrae Oratio, working as concept artist hwansang. The game's 1989 Tokyo setting and analog visual direction have been detailed in two interviews, and a pre-release teaser art book sold out at Comic Market 108.
Kim In's public profile on Astrae Oratio rests on two written interviews with 4Gamer, conducted around the game's exhibition at Comic Market 108. In the first, he described the 1989 Tokyo setting as a deliberate move away from near-future or Western backdrops, and said the team walked real locations in Minato Ward and around Tokyo Tower to refine the cityscape. The visuals aim for a lyrical analog feel, and a pre-release teaser art book sold out at the event.
The second interview, published after the convention, filled in the studio structure behind that art. Kim In is the art director and works as concept artist hwansang; the internal team is Studio Nox, part of Dynamis One, a studio staffed by former Blue Archive developers. The same story noted that Astrae Oratio's booth at Comic Market 108 was the studio's first, and that closed beta recruitment had opened on August 19 with applications running until September 21, 2026.
The two accounts agree on the setting, the analog visual target, and Kim In's role. They differ only in emphasis: the earlier piece is about the look of the game, the later one about who is making it and how the public can apply for the beta. A third story about Steam Discovery Queue wishlist thresholds has no connection to Kim In or Astrae Oratio and is not part of this picture.
Synthesized by Yomimono from the cited Yomimono stories below, each itself
sourced, then editorially reviewed. Every
fact links the story it came from.
Sep 16
Dynamis One showed Astrae Oratio at Comic Market 108, its first booth exhibition, and opened closed beta recruitment on August 19 with applications open until September 21, 2026. Art director Kim In, who works as concept artist hwansang, spoke to 4Gamer about the title's visual concept, the internal team Studio Nox, and his own background as a creator.
Aug 28
NC exhibited a visual booth for the new RPG Astraea Oratio at Comiket, where a pre-release teaser art book sold out. Art Director Kim In discussed the visual direction in a written interview, explaining the 1989 Tokyo setting stems from a longing for nostalgia and a move away from common near-future or Western settings. The visuals aim for a lyrical analog feel.
Aug 8
Polden Publishing co-founder Kirill Akimkin analyzed 16 upcoming titles and found that Steam's Discovery Queue appears to favor wishlist registration velocity over cumulative totals. Titles that triggered the queue saw at least 6,980 wishlists in a single day, while those peaking at 3,179 did not. Akimkin suggests a daily rate of 5,000 to 7,000 may be the threshold.