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Mega Crit
Mega Crit is in the middle of an extended early access run for Slay the Spire 2 on PC via Steam, which entered early access on March 6, 2026. The studio is working on what it calls fairly large-scale content across design, UI/UX, art, animation, and balance, and says the next major beta patch will land on November 13.
Synthesized from 6
Yomimono stories · updated
1h ago
Slay the Spire 2 has been in early access on PC through Steam since March 6, 2026, and the published record of Mega Crit's changes since then is mostly patch notes. The June 19 update brought beta changes to the main branch with a new Act 3 boss called Eternal Hourglass in place of Door Maker, live Steam Workshop support, a monster encyclopedia, and an overhaul of the random number generator after mathematician Andy Tockman published a report on June 15 showing bias in random events. Two beta patches followed in July and August, reworking cards for Ironclad, Silent, Necrobinder, and Defect and buffing a set of enemies.
By its September Neowletter, Mega Crit said the team had returned from vacation and was working on bug fixes, playability improvements, and unannounced features, game modes, and content, with elements described as fairly large-scale and most already in testing. In the October 30 Neowletter the studio said the next major beta patch will arrive on November 13, the first major beta update in about three months, with new content going to an experimental branch first and the main branch receiving build v0.111.0. The studio said it had worked since August on that content, stopping only for a one-week company vacation, and that the patch adds a new game mode supporting both single-player and multiplayer, with specifics withheld.
The same October 30 letter carries a Q&A in which developer Casey named Ironclad's starting card Bash as perfect. Bash costs 2 Energy, deals 8 damage and applies 2 Vulnerable, raised to 10 damage and 3 Vulnerable when upgraded, and has carried the same effect since the previous game. The studio's card changes and its defense of Bash sit together as the current balance position.
Key facts
- Early access start
- Slay the Spire 2 entered early access on March 6, 2026 on PC via Steam ↗
- Next major beta patch
- Announced for November 13 in the October 30 Neowletter, the first major beta update in about three months ↗
- Branch split
- New content goes to the experimental branch first while the main branch receives beta build v0.111.0 with content additions, balance changes, and bug fixes ↗
- New game mode
- The November 13 patch is headlined by a new game mode supporting both single-player and multiplayer; other contents are withheld ↗
- Work since August
- Mega Crit says it worked on the patch content since August, apart from a one-week company vacation, covering design, UI/UX, art, animation, and balance ↗
- Bash card
- Ironclad's starting card costs 2 Energy, deals 8 damage and applies 2 Vulnerable, raised to 10 damage and 3 Vulnerable when upgraded ↗
- Bash credit
- Developer Casey named Bash as perfect in the October 30 Neow Letter Q&A on Steam News ↗
- RNG overhaul
- The June 19 update overhauled the random number generator after mathematician Andy Tockman published a report on June 15 showing bias in random events ↗
- Boss change
- The June 19 update removed Act 3 boss Door Maker and replaced it with Eternal Hourglass, and added Steam Workshop support and a monster encyclopedia ↗
- Beta patch v0.111.0
- Released August 14, reworking Battle Trance into a block card, nerfing Silent's Ink Blade, buffing Necrobinder's Doom and reworking Defect's Hyper Beam, and buffing several enemies ↗
Timeline
- Nov 4, 2026 Mega Crit Calls Ironclad's Bash The Most Perfect Card In Slay The Spire 2
- Oct 30, 2026 Slay the Spire 2 Major Beta Patch Lands November 13, Mega Crit Says
- Oct 5, 2026 Mega Crit Resumes Work On Slay The Spire 2 As New Area Surfaces
- Aug 14, 2026 Slay the Spire 2 Beta Patch Reworks Battle Trance, Buffs Enemies
- Jul 3, 2026 Slay the Spire 2 Beta Patch Nerfs Defect and Ironclad, Reworks Silent Card
- Jun 19, 2026 Slay the Spire 2 Second Major Update Removes Door Maker, Adds Eternal Hourglass
Written with AI from the cited Yomimono stories below, each itself sourced.
See our editorial policy. Every fact links
the story it came from.
Facts
- Announced
- monthly Neow Letter published on Steam News (Neow Letter) · 2026-11-04
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- Confirmed Mega Crit produces Slay the Spire 2 Oct 8 · source
All coverage
1h ago
Mega Crit published its monthly Neow Letter on Steam News on October 30. In its Q&A section, developer Casey named the Ironclad's starting card Bash as perfect. Bash costs 2 Energy, deals 8 damage and applies 2 Vulnerable, raised to 10 damage and 3 Vulnerable when upgraded. The card has carried the same effect since the previous game, where it was never adjusted, and Slay the Spire 2 entered early access on March 6, 2026 on PC (Steam).
5d ago
Mega Crit will release the next major beta patch for Slay the Spire 2 on November 13, the developer said in its Neowletter newsletter on October 30, 2026. The patch is the first major beta update in about three months. New content will arrive on the experimental branch first so the team can hunt bugs and adjust balance, while the regular main branch receives the current beta build, v0.111.0, with content additions plus balance changes and bug fixes. The studio said that since August, apart from a one-week company vacation, it has worked on the content, spanning design, UI/UX, art, animation, and balance, which is why no date had been given until now. The headline addition is a new game mode that supports both single-player and multiplayer. Specific patch contents are being withheld to keep the surprise at release. Slay the Spire 2 is in early access on PC via Steam.
Aug 14
Mega Crit released beta patch v0.111.0 for Slay the Spire 2 on August 14, 2026. The update reworks Ironclad's popular skill Battle Trance, turning it from an energy-generating card into a block-generating one. Battle Trance now costs 3 energy and grants 15 Block, plus 5 additional Block for each point of Strength the character has. Previously, it granted 1 energy for each Attack card in hand and prevented gaining additional energy that turn. The change removes one of Ironclad's rare energy sources. Another Ironclad skill, Forgotten Ritual, was simplified to grant 3 energy and Exhaust, making it easier to pick up without requiring exhaust synergy. Silent's Ink Blade was nerfed: the Ink enchantment on knives lost its additional 1 damage effect, while applying 1 Weak remains. Necrobinder's Doom was buffed by removing Exhaust, allowing repeated use against enemies with Ruin stacks. Defect's Hyper Beam was reworked: losing 3 Focus now applies only for the turn, but its area damage dropped from 30 to 24. Several enemies, including Axe Machine, Mechanite, Exoskeleton Bug, Globe Head, Ancestor Bug, and Soul Fish, received stat buffs, making the climb harder. The patch also adds idle animations for characters at low HP, Indonesian language support, and an E key confirm feature.
Jul 3
Mega Crit released update v0.108.0 for the Slay the Spire 2 beta branch on July 3. The patch nerfs Defect's Compression and Ironclad's Crimson Garment, reworks Silent's Infectious Explosion, and buffs Necrobinder's Soul Storm. The Act 3 boss Eternal Hourglass also received animations.
Jun 19
Mega Crit released the second major update for Slay the Spire 2 on June 19, 2026, bringing the beta branch changes to the main branch. The update removes the controversial Act 3 boss Door Maker, replacing it with a new boss called Eternal Hourglass. The development team said Door Maker forced interesting decisions but exceeded their complexity threshold and had unresolved issues. Steam Workshop support is now live, allowing players to browse and install mods directly in the game. A monster encyclopedia feature has also been added, letting players view encountered monsters and their animations, with plans to expand it to include stats and lore. The update overhauls the random number generator after mathematician Andy Tockman published a report on June 15 showing significant bias in random events. For example, the Curse card from Neow's Bone relic had a 73.74% chance of being Anguish on one path and a 0% chance of Debt on another. The RNG fix was implemented unusually fast, skipping the usual beta testing cycle. The patch also includes new relics, badges, character balance adjustments, and UI improvements.