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Shueisha Games

Shueisha Games is showing UN:Me and Jujutsu Kaisen RUMBLE: SURVIVATON at Tokyo Game Show 2026, with UN:Me pushed to 2027 and the Jujutsu Kaisen title also dated to 2027. The publisher's slate also includes the 2027 roguelite Hoshin Engi Re:surrection, the Fall 2026 release Chronoscript: The Endless End, and Wild Wild Eden in early access in spring 2027.

Synthesized from 14 Yomimono stories · updated Oct 3

Shueisha Games has moved UN:Me from 2026 to 2027, with the date still to be set. The soul triage adventure follows a girl who carries four souls that each claim to own her body, and players erase souls one by one until one remains. Historia handles planning and development. Yumiri Hanamori voices all four souls, and the team recorded each soul on separate days. The delay is tied to motion capture work intended to let players read each soul through movement and facial expression during dialogue. A demo is at the publisher's Tokyo Game Show 2026 booth in Hall 5 at 05-C10, running September 17 to 21 at Makuhari Messe.

The second playable title at that booth is Jujutsu Kaisen RUMBLE: SURVIVATON, developed by poncle and dated to 2027 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. Matches take up to eight players who fight waves of cursed spirits within 15 minutes, with the top two scorers meeting in a one-on-one final duel. The booth build offers nine characters; the full roster is planned to have more than 20.

Beyond the Tokyo Game Show lineup, Shueisha Games announced Hoshin Engi Re:surrection during a Nintendo Direct. The roguelite is based on Ryu Fujisaki's Hoshin Engi manga and is planned for Nintendo Switch 2, PlayStation 5, and Steam in 2027. It is set after the manga and follows Toshin and Chuechue, new characters drawn by Fujisaki.

Other titles in the slate: Chronoscript: The Endless End is scheduled for Fall 2026 on PlayStation 5 and Steam, with a Steam demo released August 21, 2026. Wild Wild Eden, developed by Magnus Games Studio, is planned for early access on Steam in spring 2027. Shueisha Games cancelled the release of the PC adventure game Ukiyo on June 30, 2026, and the Steam store page's publisher and developer were changed to FREAKY DESIGN.

Key facts

UN:Me release window
Delayed from 2026 to 2027, date to be set later ↗
UN:Me platform list
PlayStation 5, Nintendo Switch 2, PC ↗
UN:Me developer
Historia handles planning and development ↗
UN:Me lead voice
Yumiri Hanamori voices all four souls ↗
Jujutsu Kaisen RUMBLE: SURVIVATON platforms
Nintendo Switch 2, PlayStation 5, Xbox Series X|S, PC ↗
Jujutsu Kaisen RUMBLE: SURVIVATON developer
poncle ↗
Hoshin Engi Re:surrection platforms
Nintendo Switch 2, PlayStation 5, Steam ↗
Chronoscript: The Endless End release window
Fall 2026 on PlayStation 5 and Steam ↗
Wild Wild Eden release window
Early access on Steam planned for spring 2027 ↗
Ukiyo release
Cancelled on June 30, 2026; Steam publisher and developer changed to FREAKY DESIGN ↗

Timeline

Synthesized by Yomimono from the cited Yomimono stories below, each itself sourced, then editorially reviewed. Every fact links the story it came from.

Facts

Announced
Tokyo Game Show 2026 lineup · 2026-09-08

Connections

Structured graph also available as JSON at /public/entities/shueisha-games. CC BY 4.0.

Claim activity

When a claim about Shueisha Games was confirmed, debunked, or disputed against open-web sources. The record stays even after a claim drops off the facts list.

  • Confirmed Shueisha Games produces Hoshin Engi Re:surrection Sep 11 · source
  • Confirmed Shueisha Games produces Un:Me Jun 17 · source

All coverage

Oct 3

Shueisha Games Details UN:Me Soul Triage Adventure at Tokyo Game Show 2026

Shueisha Games will release UN:Me, a soul triage adventure for PlayStation 5, Nintendo Switch 2, and PC, in 2027 at an undecided price. The game follows a girl carrying four souls, labeled I through IV, each claiming to be the body's true owner. Players explore her unstable inner world, gather clues, talk with each soul, then erase souls one by one and choose who remains. Historia, the studio behind the Caligula series, handles planning and development. Yumiri Hanamori voices all four souls, a role that led the team to record each soul on separate days rather than switch between them in one session. Producer Taiichi Kawai, planner and scenario writer Takuya Yamanaka, and director Shun Sasaki discussed the project at Tokyo Game Show 2026. The team also pushed the release from an earlier date to 2027 and added motion capture after Hanamori's performance.

Sep 18

Jujutsu Kaisen RUMBLE: SURVIVATON Previewed Ahead of TGS 2026

Shueisha Games will release Jujutsu Kaisen RUMBLE: SURVIVATON in 2027 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC, with a price still to be determined. The publisher and developer poncle, the team behind Vampire Survivors, showed the game to press ahead of Tokyo Game Show 2026, which runs at Makuhari Messe from September 17 to 21. The build is planned for the Shueisha Games booth there. Matches take up to eight players, who control Jujutsu Kaisen characters, defeat waves of cursed spirits in a 15-minute time limit, and collect points. Cursed techniques fire automatically while movement stays manual. Points buy rule changes or interference against rivals, an idea drawn from the Culling Game arc. After 15 minutes the top two scorers enter a one-on-one final duel, where the special move gauge turns into a guard gauge. The full roster is planned to have more than 20 characters; the playtest offered nine, among them Yuji Itadori, Megumi Fushiguro, Satoru Gojo, Maki Zen'in, Yuta Okkotsu, Choso, Toge Inumaki, Kinji Hakari, and Kenjaku.

Sep 17

UN:Me Delayed To 2027, Yumiri Hanamori Cast As Four-Soul Protagonist

Shueisha Games said on September 17, 2026 that the soul triage adventure game UN:Me has slipped from 2026 to 2027, with the release date to be set later. The publisher is showing a demo at its Tokyo Game Show 2026 booth in Hall 5, 05-C10, which runs from September 17 to 21 at Makuhari Messe, and it is the game's first playable exhibit in Japan. Takuya Yamanaka, who worked on the Caligula series, handles planning and scenario, and Historia, which developed Caligula 2, directs and develops. The protagonist is a girl who houses four souls that each claim to own her body. Yumiri Hanamori voices her, keeping one voice across the four personalities. The delay is tied to motion capture work meant to let players read each soul through movement and facial expression during dialogue, with studio footage released alongside the announcement. Shueisha Games also detailed Soul II and Soul IV. A campaign to mark the voice cast runs through September 30, with five signed boards from Hanamori drawn by lottery.

Sep 12

UN:Me Team Explains Why The Game Is Not Horror

Takuya Yamanaka, director on the Caligula series, is working on UN:Me with developer Historia for FuRyu and Shueisha Games. In an interview, Yamanaka and Shueisha Games producer Yasuichi Kawai said the game is built without a fixed genre and aimed at unease rather than fear. UN:Me is planned for release in 2026 on Nintendo Switch 2, PS5, and PC via Steam, with a playable demo at Tokyo Game Show 2026.

Sep 10

Shueisha Games Reveals Hoshin Engi Roguelite for Switch 2, PS5, Steam

Shueisha Games and LASTWONDER announced Hoshin Engi Re:surrection during Wednesday's Nintendo Direct. The roguelite is based on Ryu Fujisaki's Hoshin Engi manga and is planned for Nintendo Switch 2, PlayStation 5, and Steam in 2027. It is set after the manga and follows Toshin and Chuechue, new characters drawn by Fujisaki, who use mythic weapons called Paope to explore dungeons.

Sep 8

Shueisha Games Brings Jujutsu Kaisen RUMBLE: SURVIVATON and UN:Me to TGS 2026

Shueisha Games announced on September 8 its Tokyo Game Show 2026 booth lineup, with two playable titles at booth 05-C10 in Hall 5 of Makuhari Messe. Jujutsu Kaisen RUMBLE: SURVIVATON, developed by poncle, the studio behind Vampire Survivors, gets a world-first playtest. The mode is an online battle royale for up to eight players, who compete for points before the top two face off in a one-on-one duel for the win. The booth will carry live commentary from e-sports casters on its screens. UN:Me, developed by Historia, gets a Japan-first demo. The game is a soul triage adventure in which a girl hosts four souls and dialogue scenes search for the true owner of her body. The demo adds motion capture, which noticeably improves the girl's movement and expressions in conversation, and lets players meet three of the four souls before a major decision. A hands-on area called the Anxiety Corridor lets visitors explore a dim corridor meant to evoke the work's mental labyrinth. Novelties include poncle-designed pixel stickers, an uchiwa with MAPPA-drawn Yuji Itadori art, trauma face stickers, and a trauma instant cooling pack. Tokyo Game Show 2026 runs September 17 to 21, with public days from September 19.

Aug 27

Shueisha Games Shows Four Playable Games at gamescom 2026

Shueisha Games brought four playable titles to gamescom 2026, which opened August 26 in Cologne, Germany. The lineup includes the newly titled survival craft RPG Wild Wild Eden, the soul triage adventure UN:Me, the boss battle action game BAKUDO, and the exploration action adventure Chronoscript: The Endless End. A fifth title, CONQUISTA: Tide of Wills, was covered separately. Wild Wild Eden, developed by Malaysia's Magnus Games Studio, offers open-world survival with a focus on taming nearly any monster as a mount or base helper. The game was announced in 2023 under a working title and received its official name in July 2026. UN:Me, from the creators of the Caligula series, had its worldwide first playable showing at the event. BAKUDO, developed by Taiwan's SAYIL GAMES, introduced a new high-difficulty boss and an ADV-style school segment. Chronoscript, from Desk Works of RPG Time fame, announced a public Steam demo for late August.

Aug 21

Chronoscript: The Endless End Demo Launches on Steam

Shueisha Games released the demo for Chronoscript: The Endless End on Steam on August 21, 2026, alongside a new trailer. The demo lets players experience the opening of the exploration action adventure, in which the protagonist editor is trapped inside manuscript paper, up to the point of meeting a vampire who is a writer. The demo covers exploration of a field where hand-drawn 2D stages overlap with a 3D-rendered Western mansion, and formidable bosses appear along the way. Clearing the demo's main story unlocks Extra: Boss Challenge Battle, which allows players to take on more challenging fights and also unlocks skills. The full game is scheduled for release in Fall 2026 on PlayStation 5 and Steam. The game is developed by DeskWorks, a small team focused on unique art styles and gameplay. Supported languages include Japanese, English, Traditional Chinese, Simplified Chinese, Korean, French, Italian, Spanish, and German. The demo is available on a dedicated Steam page, and a separate trailer for it has been published.

Aug 8

Schrodinger's Call Devs Urge Players to Share Their Feelings

Two months after Shueisha Games released Schrodinger's Call, developer Acrobatic Chirimenjako discussed the difficulty of putting the game's impact into words. The team said many players call it a personally important title, and the game earned high Western reviews, a Metacritic Must-Play selection, and a top ranking for the first half of 2026.

Aug 4

Chronoscript: The Endless End Hands-On: 2D and 3D Worlds Intertwine

Shueisha Games will release Chronoscript: The Endless End for PlayStation 5 and PC via Steam in fall 2026. The game is a new exploration action title from Desk Works, the developer behind RPG Time: The Legend of Wright. In it, an editor named Fredrick G. Muller is bitten by a mosquito and wakes up inside a manuscript written by Viola S. Chambers, a thousand-year-old vampire. The player explores a 2D paper world that sits within a 3D Western-style mansion, and the two dimensions affect each other. Books stacked outside the manuscript can cover parts of the field, and pages can fall in real space during battles. The game uses a Metroidvania structure, with new actions gained by defeating bosses. The demo included three abilities: Page Wing Leap, a double jump; Ink Immersion, which lets the player dive into ink stains; and Sightseer Midge, which shows the map as the writer's room. Defeating enemies grants enhancement items used at checkpoint chairs to improve six categories. The demo's tutorial boss, the Foolish Reading Librarian Insect, took three attempts to defeat. A separate Extra mode offers a harder boss, the Condemning Opera Director, with two additional actions unlocked.

Jul 13

Wild Wild Eden's Monsters Are Family, Developers Emphasize

At Bilibili World 2026, Shueisha Games showed the world premiere playable demo of Wild Wild Eden, an open-world survival craft RPG. The game's monster taming system uses a Dream Bottle to put creatures to sleep, then tames them through petting and feeding, requiring ongoing care like real pets. Developers said the approach predates Palworld and reflects co-founder Dc Gan's love of animals and camping.

Jul 1

Shueisha Games Announces Open-World Survival RPG Wild Wild Eden

Shueisha Games and developer Magnus Games Studio have announced Wild Wild Eden, an open-world survival craft RPG with anime-style visuals. The game is set on an uncharted planet where players tame monsters, build bases, and unravel the world's secrets. Early access on Steam is planned for spring 2027. The game was previously known under the working title PROJECT SURVIVAL, first shown at BitSummit in July 2023. Since then, the development engine was changed and the visuals and content were overhauled. Players can gather materials, craft tools, and construct bases anywhere in the world, including atop waterfalls or inside volcanoes. Monsters are tamed using traps and Dream Bottles, then can be ridden, fight alongside the player, or assist with base tasks like farming. A breeding system allows crossbreeding same-species monsters to pass down traits and abilities, with rare color variants possible. The game supports solo play and online multiplayer. The story follows survivors of a destroyed home planet who seek a new home on Eden, only to uncover dark secrets about their past.

Jun 30

Shueisha Games Cancels Release of Indie Title Ukiyo

Shueisha Games announced on June 30 that it will cancel the release of the PC adventure game Ukiyo, which was in development by Free Key Design. The game, set in a cyberspace world with a Japanese-style aesthetic, follows a samurai cat named Kai trapped in a virtual space called UKIYO. It had been shown at events like BitSummit and Tokyo Game Show in 2022, but updates on its official X account had stopped. Shueisha Games apologized to those waiting for the release and said future information will come from the developer. According to Game Spark and GameBusiness.jp, the publisher and developer on the Steam store page have been changed to FREAKY DESIGN, which was previously handling the design aspect. The game was originally part of Shueisha's Game Creators CAMP support project. Seaknot Studios, which handled game system production, has not commented on the change.

Jun 1

Un:Me Game Trailer Reveals Switch 2, PS5 Releases

Shueisha Games and developer historia Inc. have announced that the psychological horror adventure game Un:Me will launch on Nintendo Switch 2 and PlayStation 5, in addition to the previously announced PC version via Steam. The news came with a new trailer shown during The Mix Summer Game Showcase livestream on June 1, 2026. The game follows a girl who awakens in a mysterious labyrinth with four souls inside her mind. Each soul has its own traumas and abilities, and they can seize control of the girl's body during exploration, changing what the player sees and can do. Players use special items found in the labyrinth to converse with the souls and learn their stories. The core mechanic involves choosing which soul to keep in the body and which to erase. The PC version is scheduled for a 2026 release, while the console release dates remain unannounced.