Takemaru Abiko is the original concept supervisor on RD no Enkaku Suiri, a desktop mystery game in development at ZakuZaku Games. The game is set for release within 2026 on PS5 and Switch.
Takemaru Abiko, known for Kamaitachi no Yoru, holds the original concept supervisor role on RD no Enkaku Suiri. The game is a desktop mystery built around investigating a murder through the fictional search engine Glome and the social platform Z, with websites modeled on real places in Nagano Prefecture. ZakuZaku Games is developing it for PS5 and Switch, with a release window of 2026.
Abiko appeared at Tokyo Game Show 2026 in a stage event for the game, playing the trial version alongside producer Manmaru and director Koichi Tsuruta and explaining how D-Words work. That build was adjusted after a survey of last year's version: players found it immersive but too difficult. The difficulty adjustment is the concrete change attached to Abiko's supervised project since that survey.
More recently, ZakuZaku announced that a demo for RD no Enkaku Suiri arrives on Steam within November. Demo timing for Switch and PS5 will be announced later. The Steam demo gives the first public read on how the fake web holds up, which is the load-bearing part of a mystery game where searching the internet replaces visiting a crime scene.
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Oct 13
Zakuzaku announced that the demo for RD no Enkaku Suiri, a mystery game supervised by Abiko Takemaru of Kamaitachi no Yoru, arrives on Steam within November. Nintendo Switch and PS5 demo timing will be announced later. Players investigate a murder through the fictional search engine Glome and the social platform Z, with websites modeled on real Nagano Prefecture places.
Sep 18
At Tokyo Game Show 2026, ZakuZaku Games held a stage event for RD no Enkaku Suiri, its desktop suspense game set for release within 2026 on PS5 and Switch. Original concept supervisor Takemaru Abiko, producer Manmaru, and director Koichi Tsuruta played the trial version and explained how D-Words work. The TGS build was adjusted after last year's survey, where players called it immersive but too difficult.