A CG animated series, 'TETRIS: World Builders,' was announced in June 2026, and the Switch port of TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- launched on June 4, 2026.
The Tetris franchise saw two distinct new projects in 2026, each aimed at a different audience. In June, at the Annecy International Animation Film Festival, TeamTO and The Tetris Company announced a CG animated children's series, 'TETRIS: World Builders.' The series runs 52 episodes of 11 minutes each, with Chuck Williams attached. It introduces human child protagonists and frames the falling Tetriminos as a setting for problem-solving rather than a game-over threat. Distribution and release dates have not been set.
Earlier in the year, on May 27, Arika announced that TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- would launch on Nintendo Switch on June 4, 2026, priced at 2,800 yen. The game is the latest entry in the TGM series, which began in arcades in 1998. A Steam version had launched in April 2025, and the Switch port adjusts several features for console play. Modes include MARATHON, NORMAL, ASUKA, MASTER, KONOHA, and SHIRANUI. The Switch version changes difficulty in MASTER and SHIRANUI, renames some titles, removes SHIRANUI's CPU level 0 due to AI training policy compliance, caps replay save data at about 16 MB, and limits USB keyboard connections to one. Alongside the Switch release, the Steam version's price dropped to 2,800 yen, a 1,100 yen reduction.
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TeamTO and The Tetris Company announced a new CG animated series, 'TETRIS: World Builders,' at the Annecy International Animation Film Festival in June 2026. The children's series runs 52 episodes of 11 minutes each, with Chuck Williams attached. Distribution and release dates are not yet set.
May 27
Arika announced on May 27 that TETRIS THE GRAND MASTER 4 -ABSOLUTE EYE- will release on Nintendo Switch on June 4, 2026, priced at 2,800 yen. The game is the latest entry in the TGM series, which began in arcades in 1998. A Steam version launched in April 2025, and the Switch port adjusts several features for console play. Modes include MARATHON for high-score chasing, NORMAL for speed-clearing, ASUKA with a rewind function for intermediate players, MASTER for experts facing maximum-speed drops, KONOHA which unlocks illustrations on clearing lines, and SHIRANUI for CPU battles. The Switch version changes difficulty in MASTER and SHIRANUI, renames some titles, removes SHIRANUI's CPU level 0 due to AI training policy compliance, caps replay save data at about 16 MB (roughly hundreds of replays), and limits USB keyboard connections to one. Alongside the Switch release, the Steam version's price drops to 2,800 yen, a 1,100 yen reduction.