Forsaken Realms: Vahrin's Call Launches on Steam, Dev Responds to Mixed Reviews
Titan Roc released its debut action RPG, Forsaken Realms: Vahrin's Call, on PC via Steam on July 28. The game is set in a handcrafted high-fantasy world overrun by insect-like monsters called Khraiax, where players take on the role of a mercenary. Character development is not bound by class, allowing players to combine weapons, magic, alchemy items, and traps to create their own playstyle. The developer cited Fable, The Elder Scrolls, The Lord of the Rings, and Warhammer as major influences. Director Craig Smith said the team wanted to create a brutal, war-torn world where humanity, humor, and hope can still flourish. The game launched with full English voice acting and controller support, and the developer stated no generative AI was used in its creation. Within a day of release, roughly 300 Steam reviews had been collected, resulting in a Mixed rating. Players praised exploration and combat freedom but criticized unstable performance, unwieldy UI, and clunky combat and movement. In response, Smith issued a statement acknowledging the feedback and outlining priority fixes: widescreen support, keybinding changes, performance optimization, and localization. The game is priced at 4,400 yen, with a 10% discount to 3,960 yen until August 4. Japanese language support is not currently included, though the developer plans to use sales revenue to add other languages.