The Midnight Barber Hands-On: Rhythm Cuts In A Late-1970s Barcelona Barbershop
The game ties its noir investigation to a rhythm system rather than treating rhythm as a sideshow, and its demo arrives with no Japanese localization or publishing plan announced yet, which leaves the release path open.
Reporting from 1 source: 4Gamer.net.
At SAGA Barcelona Game Fest 2026, 4Gamer.net played a PC demo of The Midnight Barber, a narrative adventure from Barcelona studio Omaet Games. Barber Clara cuts hair for vampires, werewolves, and witches at a shop open only at midnight. Haircutting tools are timed to each customer's inner rhythm against original music built on 1970s progressive rock and flamenco, and reading the newspaper articles that come with the job feeds the case-solving conversations.
The demo at SAGA Barcelona Game Fest 2026 covers the Gothic Quarter shop and its regulars. Diana, a duende from Spanish folklore, and Gabriel, a werewolf who drops in unannounced, let their guard down once the rhythm lands, and what they say turns into confessions and conspiracy fragments the player can press on.
Between customers, Clara reads the newspaper delivered when she arrives. A headline about the Boogeyman dying under mysterious circumstances sits alongside about three small articles, and that material becomes useful in conversation. There is no game over from mistakes in the cutting, so the pressure comes from keeping tempo rather than avoiding failure.
The Steam page is public. Japanese localization and publishing plans are not settled.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.