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Warframe Devs On Japanese Voice Casting, Vocal Tracks, and 13 Years of Updates

The interview confirms Warframe's continued interest in Japanese voice talent and vocal music as core parts of its update strategy, while leaving Japanese audio options as an open question tied to the game's massive existing voice line count.

Reporting from 1 source: GameBusiness.jp.

Warframe Devs On Japanese Voice Casting, Vocal Tracks, and 13 Years of Updates

Digital Extremes Community Director Megan Everett discussed Warframe's 13th anniversary, the new star map, and the studio's approach to Japanese voice actors, music, and frame design in an email interview. Everett named Yuichi Nakamura, Yui Ishikawa, Natsuki Hanae, and Hiroshi Kamiya as dream casting choices. She also addressed the possibility of Japanese voice options, noting the large voice line backlog makes it a workload question.

Warframe's Community Director Megan Everett answered questions about the game's future in a new email interview, covering Japanese voice acting, music, and the recently announced star map. The game is now in its 13th year of service.

Everett named four Japanese actors she would love to see in the game: Yuichi Nakamura, Yui Ishikawa, Natsuki Hanae, and Hiroshi Kamiya. She noted anime is a major inspiration for her casting ideas.

On adding Japanese voice options, Everett said it is feedback the team occasionally receives, but a 13-year-old game has a huge amount of voice lines, so the workload needs careful assessment. She said there are no specific plans to share at this time.

Regarding the increase in vocal tracks, Everett said music is another way to tell story, and the narrative team often writes lyrics. She said the community's joke that Warframe is 'a music studio that also makes games on the side' motivates the team.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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