Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesreview 1 sources · 43m ago ·

We Were Here Tomorrow Hands-On: Total Mayhem Games Adds Story To Its Two-Player Puzzles

The series has built its reputation on asymmetry and forced communication between two players, and this entry adds narrated story sections and a gadget-driven structure that Total Mayhem Games says moves the format away from the corridor-style puzzle chain of the previous game.

Reporting from 1 source: 4Gamer.net.

We Were Here Tomorrow Hands-On: Total Mayhem Games Adds Story To Its Two-Player Puzzles

At Tokyo Game Show 2026, 4Gamer played a demo of We Were Here Tomorrow, the next entry in Total Mayhem Games' two-player puzzle adventure series. The demo has players shrink to desk size in Dr. Daphne's laboratory, describe terminals to a partner who cannot see them, and mix chemicals in order. Executive Producer Laite Doma said development took two and a half years; Creative Director Martin Mitna said the theme is 1980s retro-futurism.

The demo drops two players into Dr. Daphne's laboratory, where one enters a machine and shrinks to desk size while the other becomes the giant guide. From there the pair describe terminals that only one of them can see, then line up test tubes in the order the other calls out. Total Mayhem Games says the theme is 1980s retro-futurism, with SF author Claire North involved and Sophia Oconedo on voice. The team also says puzzles are now solved in motion rather than one corridor after another.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources