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Witch's Garden Leaves Early Access With Full Battle Overhaul and Final Story

The 1.0 release caps about 1 year and 3 months of continuous updates for the studio's first PC title, a debut project from an indie team formed by university friends.

Reporting from 1 source: Game Spark.

Witch's Garden Leaves Early Access With Full Battle Overhaul and Final Story

Team Tapas released the 1.0 full version of the roguelite action game Witch's Garden on PC (Steam) on August 28. The update overhauls the battle and growth systems, adds epilogues 2 and 3 to conclude the story, and includes requested features such as keyboard and mouse support, achievements, and Japanese character voices.

Players control Thread Witch Sil, who wields giant scissors and magic to gather lazy witches for a tea party. When the witches forget their promise to attend, Sil sets out to persuade them, and battles combine boss fights that require quick movement and pattern recognition with wide build customization.

Engravings and magic tools let players alter how skills behave each run, turning familiar abilities into different playstyles. Skills carry unique mechanics such as charge, combo, and channeling.

Japanese voices cover the story up to chapter 5, with expansion to epilogues and other languages under consideration based on reaction after launch. Team Tapas previously developed mobile titles Voyage of the Drifting Girl and Hero's Meal before starting Witch's Garden early access in May 2025.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources