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A Kobold Story: Trenchcoat Adventurer Developer Plans Sequel, Japanese Localization

The game's success in drawing new players to the dungeon RPG genre is driving the studio to expand with a sequel and full localization.

Reporting from 1 source: Game Spark.

A Kobold Story: Trenchcoat Adventurer Developer Plans Sequel, Japanese Localization

Crystal Spider Games released the hand-drawn dungeon RPG A Kobold Story: Trenchcoat Adventurer on PC June 4. The game features three kobolds in a trenchcoat, a CrayonVision art style, and inspiration from 1985's The Bard's Tale. Developer Benjamin reports positive feedback, with players saying the game made them want to try other dungeon RPGs. An update adding controller support arrives August 15. A sequel, Trenchcoat Adventurer Vol. 1: Gone Rogue, launches July 22. Full Japanese localization is planned, with volunteer translators welcome.

The idea for the game came from a meme about three kobolds in a trenchcoat. Developer Benjamin told Game Spark that the team wanted to make a spiritual remake of classic dungeon RPGs like The Bard's Tale and bring that style to a younger audience. The result is a turn-based grid-mover with a hand-drawn visual style called CrayonVision and a quirky mechanic: the kobolds can eat any equipment. Player feedback has been strongly positive, with some saying the game made them want to explore other dungeon RPGs-exactly the reaction the developer aimed for. An update on August 15 adds controller support. A more challenging roguelike sequel, Trenchcoat Adventurer Vol. 1: Gone Rogue, is set for July 22. The studio also plans full Japanese localization and welcomes volunteer translators. Streaming and monetization are explicitly allowed.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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