Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesannouncement 1 sources · 50m ago ·

AGGRO: Thaumiel Mercenaries Opens Steam Page

The pitch is a Nikke-influenced squad shooter with those layered passive and burst systems stripped out, so the store page is the first concrete look at whether a simpler gauge-and-parry loop can carry a squad shooter built around monster girls.

Reporting from 1 source: Game Spark.

AGGRO: Thaumiel Mercenaries Opens Steam Page

Alex of AploveStudio has opened a Steam store page for AGGRO: Thaumiel Mercenaries, a third-person sci-fi shooter where a five-member squad of Anomalies fights and contains escaped individuals. Alex said the combat is strongly influenced by Goddess of Victory: Nikke, and that unmanageable passive effects and burst skills in that game led him to start development. A demo is on itch.io.

Alex of AploveStudio has opened a Steam store page for AGGRO: Thaumiel Mercenaries, with a demo already up on itch.io. The game is a third-person sci-fi shooter in which the player leads a five-member squad of Anomalies against escaped individuals. Combat mixes manual and automatic control, cover, and gauge-based skills that weaken the Anomalies.

Alex has said the combat is strongly influenced by Goddess of Victory: Nikke. He described that game as excellent overall, including its music, but said he found its passive effects and burst skills hard to manage and the gameplay overly complicated, which is what led him to start development. AGGRO drops active and passive skills, keeps the gauge techniques simple and order-free, and adds parry elements.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources