BanG Dream! Our Notes Reveals New Key Visual, Systems, and Cover Songs
The simultaneous global pre-registration and closed beta opening, paired with the introduction of two new bands and a multi-route narrative system, signal that BanG Dream! Our Notes is positioning itself as a full franchise relaunch rather than a simple mobile game spinoff.
Reporting from 2 sources: 4Gamer.net, Anime Corner.
Bushiroad and Bilibili Game have revealed a wave of new details for the upcoming smartphone rhythm game BanG Dream! Our Notes during a June 26 official program and through a press release. The game, set to launch on iOS and Android in 2026, now has global pre-registration open alongside sign-ups for a closed beta test beginning August 6. The program unveiled a new key visual, the "Geki-Sou Live" rhythm system with real-time five-player co-op, and an Assist Mode for newcomers. The first batch of confirmed songs includes tracks from MyGO!!!!!, Ave Mujica, Mugendai MewType, millsage, and Ikka Dumb Rock!. The game will feature a multi-route story across five bands and 25 characters, with a Cinematic Narrative System using expressive animation and cutscenes. New bands millsage and Ikka Dumb Rock! have opened official social media accounts, will release their first singles simultaneously in September, and hold their first solo live this winter. Three pre-registration campaigns are underway, including a milestone reward of 20 gacha pulls if 500,000 registrations are reached.
The June 26 program, titled "Our Notes Pre-Registration Commemorative Special," also detailed the game's "Immersive Home" function, which lets players interact with characters in a virtual space. Card illustrations for SSR members will include animation effects. The story mode will incorporate a completely new anime sequence, offering game-exclusive perspectives on events from the MyGO!!!!! and Ave Mujica anime while continuing those narratives. Mugendai MewType, millsage, and Ikka Dumb Rock! each receive original debut story chapters.
Bilibili Game is handling global publishing, with the closed beta supporting Traditional Chinese, Simplified Chinese, English, and Korean. The game will appear at Anime Expo 2026, AGCHK, and Seoul POPCON 2026 in July for hands-on previews. A "Message in a Bottle" community event invites fans to submit thoughts for commemorative rewards, and a music video for MyGO!!!!!'s "Shoumeisanka" has been released as part of the celebration.
- New key visual: Revealed during the program
- Geki-Sou Live system: New rhythm gameplay with combo chains, timing accuracy, and twists; supports up to five-player real-time co-op
- Assist Mode: Accessibility feature for newcomers to learn songs gradually
- Cover song first batch: Includes 'Mayoiuta' (MyGO!!!!!), 'KiLLKiSS' (Ave Mujica), 'Haruhikage (MyGO!!!!! ver.)', 'MUGEN MY WORLD' (Mugendai MewType), 'Kishi Kaisen' (millsage), 'Homie's Tie!!' (Ikka Dumb Rock!)
- SSR card animation effects: Animated illustrations for high-rarity cards
- Story with new anime: Multi-route narrative across five bands and 25 characters; Cinematic Narrative System with expressive animation and cutscenes
- Immersive Home function: Virtual space for interacting with characters
- New bands millsage and Ikka Dumb Rock!: Official X and YouTube accounts opened; first singles releasing simultaneously in September; first solo live this winter
- Nationwide handover events and trial sessions: To be held in July for first single release
- Comic Market 108 exhibition: Information revealed
- Three pre-registration campaigns: Registration Number Achievement Campaign, Luxury Prize Giveaway Campaign, Live Ticket Giveaway Follow & RP Campaign; 500,000 registrations unlocks 20 gacha pulls for all players
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.