Bushiroad is actively expanding its game and card game lines in 2026, with the BanG Dream! Our Notes mobile game entering pre-registration and closed beta, and the Palworld OCG launching in July.
Bushiroad is pursuing two major product launches in 2026, each representing a different expansion strategy. The BanG Dream! Our Notes mobile game, developed with Bilibili Game, is set to release on iOS and Android in 2026. A June 26 special program and press release revealed the game's rhythm system, a multi-route story across five bands and 25 characters, and a Cinematic Narrative System. Two new bands, millsage and Ikka Dumb Rock!, were introduced alongside the existing MyGO!!!!! and Ave Mujica, and will release their first singles in September and hold their first solo live this winter. Global pre-registration opened alongside a closed beta test beginning August 6, with a milestone reward of 20 gacha pulls at 500,000 registrations.
Separately, Bushiroad held a preview event for the Palworld Official Card Game at Card Game Fest 2026 in Tokyo on May 3 and 4. Bushiroad President Takaaki Kidani personally explained the rules. The two-player game uses a 50-card deck and a separate 10-card Soul deck, with Souls serving as the cost to play cards and players gaining two additional Souls each turn. The preview used a shortened three-life format. The game will launch on July 30 with booster packs at 440 yen each and two types of trial decks at 1,980 yen each. A Quick mechanic allows players to interrupt attacks by playing a card from hand.
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Jun 27
Bushiroad and Bilibili Game have revealed a wave of new details for the upcoming smartphone rhythm game BanG Dream! Our Notes during a June 26 official program and through a press release. The game, set to launch on iOS and Android in 2026, now has global pre-registration open alongside sign-ups for a closed beta test beginning August 6. The program unveiled a new key visual, the "Geki-Sou Live" rhythm system with real-time five-player co-op, and an Assist Mode for newcomers. The first batch of confirmed songs includes tracks from MyGO!!!!!, Ave Mujica, Mugendai MewType, millsage, and Ikka Dumb Rock!. The game will feature a multi-route story across five bands and 25 characters, with a Cinematic Narrative System using expressive animation and cutscenes. New bands millsage and Ikka Dumb Rock! have opened official social media accounts, will release their first singles simultaneously in September, and hold their first solo live this winter. Three pre-registration campaigns are underway, including a milestone reward of 20 gacha pulls if 500,000 registrations are reached.
Jun 17
Bushiroad held a preview event for the Palworld Official Card Game (Palworld OCG) at Card Game Fest 2026 in Tokyo on May 3 and 4, ahead of its July 30 release. Bushiroad President Takaaki Kidani personally explained the rules to attendees. The two-player card game uses a 50-card deck plus a separate 10-card Soul deck. Souls serve as the cost to play cards, and players gain two additional Souls each turn. The preview used a shortened three-life format instead of the standard ten. During play, the first player summoned a cost-2 Pal on turn one, while the second player, starting with one extra Soul, could field a cost-2 Pal and counterattack. By turn two, each player had four or five Souls, enabling cost-4 Pals and Building cards like the Primitive Furnace, which reduces Gear costs. A Quick mechanic allows players to interrupt attacks by playing a card from hand. The preview ended before a winner was decided. The game will launch with booster packs at 440 yen each and two types of trial decks at 1,980 yen each.
Jun 10
Bushiroad will stream a special program on June 26 at 21:00 JST for the upcoming mobile game BanG Dream! Our Notes. The broadcast will feature cast members from all five bands and deliver new game information and pre-registration campaign details. The game is scheduled for a 2026 release on iOS and Android.
May 17
Bandai Namco Entertainment is partnering with short anime maker Plott to develop Tengutosen, a new intellectual property debuting in July. The project tests whether vertical-screen short anime can replicate the commercial energy of traditional action manga adaptations, leveraging Bandai Namco's merchandise strengths.