Cooperative Frog Puzzle Game 'Frog Sqwad' Launches on Steam and Xbox
The release marks the debut title from Panic Stations, a new studio within the Skeleton Crew group that specializes in cooperative multiplayer games, and it is already available on subscription service Xbox Game Pass at launch.
Reporting from 3 sources: 4Gamer.net, Denfaminicogamer, Game Spark.
Panic Stations released its cooperative puzzle action game Frog Sqwad on June 12, 2026, for PC via Steam and Xbox Series X|S. The base game costs 980 yen, with a supporter pack available for 600 yen. A launch sale on Steam offers a 38% discount for one week after release. The game supports Xbox Game Pass. Frog Sqwad is a cooperative chaotic puzzle action game for up to eight players. Players control frogs in the sewers, using their sticky tongues to jump between pipes, grab objects, and throw teammates. Eating food causes frogs to grow larger, eventually becoming giant Mega Frogs that can roll through stages. Taking damage shrinks frogs into small eggs, requiring teamwork to recover. The goal is to meet daily food quotas set by the Swamp King. Meeting quotas unlocks new developments, and gold earned in the sewers can buy toys and gadgets for future runs. The sewers change each playthrough, introducing new dangers. Voice chat is supported, with frog mouths syncing to player speech. In-game collaborations with PEAK and Roadside Research elements appear. The game supports Japanese, English, Simplified Chinese, Korean, and 12 other languages.
Panic Stations is a new studio within the independent game company group Skeleton Crew, which shares values of small teams, focus, creativity, and care. The studio specializes in cooperative multiplayer games and is also working on an unannounced title alongside Frog Sqwad.
Panic Stations founding partner and design lead Joe Walsh said in a press release: "This game was created by a team that truly loves their work and loves creating things together. We have poured a lot of care, creativity, and laughter into it. We are very excited to finally deliver it to players."
The game was conceived with the idea that "the world needs more frog games," according to the developer. Stages require players to force large food items through narrow tunnels, stack or pull objects, and solve problems with improvisation. Strange inhabitants in the sewers obstruct players. The quotas imposed by the Swamp King become stricter each day, and failing to meet them means the players themselves become the next food source.
Voice chat syncs frog mouths to player speech, including laughter or screams. In-game collaborations with the titles PEAK and Roadside Research appear. The game supports Japanese, English, Simplified Chinese, Korean, and 12 other languages.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.