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Director Hiroshi Ikehata Talks Scale And Comedy In Giant Ojō-sama Anime

Hiroshi Ikehata, the director of the upcoming Giant Ojō-sama anime, discussed his approach in an interview. He said he focused on recreating the manga's world while preserving its realism and character relationships.

Reporting from 1 source: Anime News Network.

Why it matters

Ikehata's comments put the adaptation's central production problem on the record: making a skyscraper-sized heiress read as funny rather than as a miniature set, which he says the team handled with live-action special effects techniques.

Director Hiroshi Ikehata Talks Scale And Comedy In Giant Ojō-sama Anime

He worked with character designer Hajime Mitsuda on lead Oriko, and the team applied tokusatsu techniques such as forced perspective to handle the scale of a giant heiress.

Ikehata said he knew the original manga pilot caused a stir in the online giantess community and had read it from time to time. The combination of a giantess and an heiress felt fresh to him.

For the anime, he said he kept the manga's realism and character relationships intact, including details author Nikumura Q was particular about. He asked character designer Hajime Mitsuda not to lose Oriko's rough-around-the-edge, relatable quality. To sell her size, the team used tokusatsu methods, including forced perspective, and kept foreground buildings in focus unless a scene called for blurring them.

Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.

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Giant Ojō-sama Hiroshi Ikehata

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