Dot Abyss Launches on iOS and Android, Idle RPG With Pixel Art Animation
The 700,000 pre-registrations suggest that a niche pixel-art idle RPG with adult-oriented content can draw a large audience on a platform known for orthodox gacha games.
Reporting from 3 sources: 4Gamer.net, Inside, Game Spark.
EXNOA's DMM GAMES began official service for "Dot Abyss" on June 11, 2026, on iOS and Android. The idle RPG is the first title under the new Kumasan Black label, which Studio KUMASAN established to produce edgier content than its orthodox Creative Team KUMASAN line. Producer Yudai Hasegawa, who also served as creative director and handled planning, original concept, character settings, and scenario, said the label aims for works with "a bit of flair" that cannot be made through the usual route. The game combines smooth pixel art animation with a fantasy setting where players command up to 10 characters in auto-battles against monsters called Calamities emerging from a Great Hole. A Force Chain system lets players intervene manually by spending accumulated Mana on attacks, buffs, or healing. Pre-registrations exceeded 700,000, and all registrants receive Abyss Gems worth over 40 gacha pulls. Launch campaigns include ad trucks in Akihabara, Shinjuku, and Ikebukuro, plus a follow-and-repost campaign on X. The game has a Standard version and an R18 version with a Brothel facility featuring Live2D animations.
Producer Yudai Hasegawa said the development team underestimated the difficulty of creating pixel art. Many veteran pixel artists have moved into management, and the know-how has not been passed down to younger staff. To meet the visual standard, department-level managers joined the front lines of production.
Hasegawa also said the game is designed for busy working adults. He noted that when he joined the company about 10 years ago, the main player demographic was in their 30s to 40s, and the age range has since expanded. The goal was to create a game that can be played casually after a long workday while still offering depth for long-term play.
The game's story is set around a Great Hole that appeared in a continent of three kingdoms. Monsters called Calamities emerged from the hole, and after the three kingdoms repelled the first wave at great military cost, they established a frontline base and selected a commander-the player-to manage it. The player trains girls and explores the Great Hole.
Party members are divided into three positions: Front, Back, and Assist. The tutorial gacha guarantees one SSR character and allows rerolls. Three SR characters join at the start, and 10 more come from the tutorial gacha. Duplicates become limit-break materials. Trained characters can be reset to recover materials, and training 10 characters to level 50 unlocks a level sync function that brings untrained characters to level 50.
At launch, a W pickup gacha for characters Vira and Wendy is available. A pre-story event, "Surprise of the Automata and the Magician Sisters," is scheduled to begin after release. Hasegawa named Belisa and Marina as his favorite initial characters.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.