Food Chain Shooter Nomnomia Gets June 30 Release Date
Nomnomia is a solo-developed title that combines ecosystem simulation with shooting mechanics, and its June 30 release date gives it a clear launch window.
Reporting from 1 sources: Automaton.
Independent developer Momota Fukuroku announced that Nomnomia, a survival shooting game about the food chain on a planet of strange creatures, will launch on Steam on June 30. The game features day-night cycles, temperature, and evolving enemies. A crowdfunding campaign is ongoing.
Independent developer Momota Fukuroku set a June 30 release date for Nomnomia, a survival shooting game built around food chain dynamics on an alien planet. Players control a creature that absorbs cores from defeated enemies to gain new abilities, including explosions, charges, and ranged attacks, which also change the player's appearance. The environment shifts over time with day-night cycles and temperature, affecting both the player's abilities and the behavior of enemy creatures, which grow more dangerous as the game progresses. Momota is developing the game alone and has been posting updates on X. A CAMPFIRE crowdfunding campaign offers rewards such as thank-you messages, credit listings, T-shirts, acrylic stands, and even the creation of a hidden boss. The Steam release is priced at 480 yen.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.