games 1 sources · May 25
CharacterBank, known for the VR action RPG "RUINSMAGUS," is applying its VR combat design experience to a new title that blends anime-style characters with immersive VR mechanics, as shown in this early hands-on preview.
4Gamer.net
gamesrelease 2 sources · May 25
The free weekend gives a large audience unrestricted access to Path of Exile 2's current state, including its newest content, while the discounted Supporter Pack lowers the barrier to permanent early access.
Game Spark
gamesrelease 1 sources · May 25
The video provides Japanese players with a localized, in-depth preview of the game's setting and mechanics ahead of its release.
4Gamer.net
gamesevent 2 sources · May 25
The program is a structured exchange that immerses French developers in Japan's indie scene and market, with hands-on feedback from local professionals and a public showcase at a major indie event.
4Gamer.net
games 1 sources · May 25
The revival of a cult-classic Saturn pinball title by an indie-focused publisher signals a growing willingness to reissue niche 1990s digital pinball games with modern platform support.
4Gamer.net
gamesrelease 1 sources · May 25
The June 2 release date gives a concrete launch window for a niche management sim that blends potion crafting and magic weapon sales in a fantasy setting.
4Gamer.net
games 2 sources · May 25
HINO marks Toei Games' entry into indie publishing with a title that adapts a social-media-born art style into a full game, while the developer's approach of animating static illustrations by hand-part separation could set a template for similar artist-to-game collaborations.
4Gamer.net, Game Spark
games 1 sources · May 25
The milestone cements Star Citizen as the most crowdfunded game ever, while the nearing completion of Squadron 42 suggests a concrete deliverable may finally emerge from a project long nicknamed the 'Sagrada Familia of gaming.'
Game Spark
gamesreview 1 sources · May 25
The report offers the first detailed look at a contest-winning indie game that uses a phone-call mechanic and a post-apocalyptic premise to explore memory and grief.
Game Spark
games 2 sources · May 25
The interview reveals how a solo developer with no prior art or game-dev experience built a multi-screen puzzle game inspired by Cave Story, now backed by a major publisher's indie label.
4Gamer.net
gamesrelease 1 sources · May 25
The game's release caps a long development cycle that began with a six-page proposal and a team that had to incorporate a company and learn game development from scratch.
GAME Watch (Impress)
gamesrelease 2 sources · May 25
The demo offers a hands-on preview of how BeXide translates retro arcade aesthetics into modern voxel-based puzzle mechanics, ahead of a multiplatform launch that includes the upcoming Nintendo Switch 2.
4Gamer.net, Denfaminicogamer
games 2 sources · May 25
This collaboration marks one of the first major apparel tie-ins for NIKKE, translating its character designs into wearable fashion items rather than standard merchandise.
4Gamer.net, Denfaminicogamer
games 1 sources · May 25
The first hands-on report of City of None reveals how the Celeste creators are translating their precision-platformer expertise into a slower, puzzle-driven exploration game with a distinctive monochrome visual style.
4Gamer.net
gamesrelease 1 sources · May 25
The collaboration brings a wide range of everyday items-including the notable all-over-pattern steteco shorts-to a major retail chain, expanding the game's merchandise beyond typical hobby channels.
Inside
gamesrelease 1 sources · May 25
The demo gives players a first look at a novel horror mechanic where hacking targets emotional weaknesses rather than computer systems, from a veteran indie escape-game creator.
Denfaminicogamer
gamesrelease 1 sources · May 25
The demo gives a substantial preview of a niche genre mashup that blends classic point-and-click adventure structure with survival crafting, a combination rarely seen at this scale.
Game Spark
gamesrelease 2 sources · May 25
The store page launch signals that the game is moving toward release, offering a new co-op party game with a slap-your-friends mechanic.
Denfaminicogamer
games 1 sources · May 25
The game turns the often invisible work of game localization into a narrative mechanic, giving players a hands-on look at the specific frustrations and knowledge demands of the job.
Game Spark
games 1 sources · May 25
The first Japanese exhibition of Rain98 shows the developer is refining the late-1990s atmosphere and fetishistic narrative details that define the game's identity.
4Gamer.net
games 1 sources · May 25
The deliberate removal of automatic turn control signals a design philosophy that prioritizes the social, conversational flow of tabletop roleplaying over the convenience of digital automation.
Denfaminicogamer
gamesrelease 3 sources · May 25
The trial gives Nintendo Switch Online subscribers a week to evaluate a critically well-received indie roguelite before a discount period, potentially driving sales for a title that launched eight months ago.
Denfaminicogamer, ASCII.jp, Game Spark
games 1 sources · May 25
In Falsus extends lowiro's rhythm game design from Arcaea into a keyboard-and-mouse format with a visual-novel-style scenario, offering a distinct play experience while retaining the developer's signature approach to note timing and difficulty scaling.
Game Spark
games 1 sources · May 25
The tie-up extends Honkai: Star Rail's merchandise into consumer electronics, using the Yao Guang aesthetic from the current major update to drive a cross-promotional campaign.
GAME Watch (Impress)