Genshin Impact Version Luna VII Launches With Nico and Prune
The new characters and story content continue Genshin Impact's regular update cadence, with Nico's support kit and Prune's Swirl-focused gameplay offering fresh team-building options.
The new characters and story content continue Genshin Impact's regular update cadence, with Nico's support kit and Prune's Swirl-focused gameplay offering fresh team-building options.
The delay shows Devolver willing to step aside for an indie peer while still courting a head-on collision with a blockbuster like GTA6.
The release marks another 1980s arcade title entering Hamster's ongoing preservation series, with the Arcade Archives 2 line offering enhanced features for current-gen hardware.
These are HORI's first Switch 2-compatible steering controllers, offering two tiers of Mario Kart racing hardware timed to the console's early release window.
The split formalizes the separation of Embracer's most valuable IPs into a dedicated entity, signaling a permanent shift from the acquisition-driven growth model that defined the group's recent history.
The resumption signals that Epic believes the legal momentum has shifted decisively, using the threat of global regulatory scrutiny to pressure Apple into transparency on its fee structure.
The demo release gives players a chance to try the game's narrative-driven mystery gameplay before its full launch.
The sequel's launch trailer confirms a full feature set including a battle pass for cosmetics only and long-term post-launch support, positioning it as a live-service twin-stick shooter with no pay-to-win monetization.
The update directly addresses the most criticized feature of Civilization VII at launch-the forced civilization swap between ages-by restoring the series' traditional continuous play style.
The game's Early Access release brings a Western-themed open-world survival sandbox with NPC settlement management and role-defined playstyles to Steam.
The Monad Body appears to be a unique autonomous fighter that dodges projectiles and low attacks, raising questions about its viability and whether it is a gimmick or a practical playstyle.
This is the first public hands-on opportunity for the next-generation RPG Maker, letting attendees test the tool before its eventual release.
Paralives enters a market long dominated by The Sims, and its early access launch on May 25 will test whether its open-world design and modding support can attract players seeking a fresh alternative.
The Gulag update delivers the offline mode players have been asking for since Early Access launched, alongside a substantial new biome and boss that extend the game's core loop.
The Executioner class reveals Nexon's design focus on aggressive, high-risk melee combat rather than defensive support roles for its new top-down MMORPG.
The casting of a returning voice actor from the Like a Dragon series signals a narrative link between Stranger Than Heaven and the established franchise.
The casting update clarifies two key roles for Stranger Than Heaven, including a notable absence from the Like a Dragon voice cast, as the game prepares for a winter launch.
The deep discount and free play weekend give new players a low-cost entry to one of the most popular ocean survival series during a themed Steam sale.
The learning AI mechanic that invalidates repeated player strategies sets CODE EXIT apart from standard co-op horror shooters, and the demo's release on two storefronts gives a broad audience an early look at how that system works.
The addition of a randomized trader and a new close-range weapon expands the loot-and-survive loop of Arc Raiders during its early access period.
The hire of a high-profile narrative lead suggests Project Sirius is moving past its restructuring phase and into active development.
The free launch of 'Afternoon Frontline' adds a roguelike-tinged tower defense option to Steam with a randomized ally system that changes strategy each run.
The second beta shifts Drakantos from a pure PvE cooperative experience to one that tests its competitive PvP systems, a key feature for its planned free-to-play launch on Steam.
The second closed beta introduces PvP for the first time and expands the character roster, signaling that the game is moving toward a fuller feature set ahead of its free-to-play launch.