Hollow Home Crowdfunding Launches With Cat Naming Rights Reward
The campaign lets backers shape the final quality of a war-themed RPG whose development was interrupted by the invasion itself.
The campaign lets backers shape the final quality of a war-themed RPG whose development was interrupted by the invasion itself.
The sales milestone for HOLE backs NEGAFISH's move into a larger-scale extraction shooter, a genre shift from its short, hardcore gunfight design.
The tool reframes technology history as a personal timeline tied to the user's own age and school stage, and it was itself built using Claude Code in a Vibe Coding workflow, connecting the history it charts to the current method of AI-assisted development.
The game's demo ranked second among the 50 most-played demos at the June 2026 Steam Next Fest, and its Steam reviews had surpassed roughly 7,500 with an overwhelmingly positive rating at the time of reporting.
The Steam launch and a September 24 Switch date put the bathhouse water-gun shooter on two platforms within weeks of each other.
The Egret II Mini's expansion via SD card software reaches a milestone of 100 total titles, with the next release's details set to be unveiled on the upcoming Famitsu LIVE broadcast.
The roundtable frames the new age-based accounts as the visible result of a company culture that spends a significant share of executive meeting time on safety, rather than as one-off features.
The weekly chart shows event-driven revenue spikes, with eFootball's festival and #COMPASS's collaboration with Mahjong Soul driving significant week-over-week gains.
The event gives short-form games a dedicated Steam showcase with discounts, making compact experiences the focus for a ten-day period.
The permanent event reuses the 2023 Yokosuka tour course but updates spots and obtainable Golden Seedlings, giving both new players and past participants a reason to walk the city again.
The data shows how player behavior has evolved over three years, with the Dark Urge accounting for 62 percent of Isobel's deaths and a joke weapon being used only four times in the final chapter.
The announcement introduces a monster-eating ability system that ties cooking directly to combat builds, a mechanic that shapes each playthrough's strategy.
UCC Japan is using Roblox to teach the next generation about coffee's journey from farm to cup, addressing sustainability issues like the '2050 problem'.
The release extends the museum exhibition's concept of games as interactive art to a wider online audience, while offering a look at the design philosophy behind the series' latest installment.
The Corruption Update expands the Early Access game's core survival loop with a new threat system and crafting options, while the launch discount marks a pricing shift since release.
The start of pre-registration, which has already passed 300,000 sign-ups, signals the project is moving toward launch and gives players their first detailed look at the game's world and mechanics.
The demo frames the sequel's story as a direct consequence of the previous game's zombie automation, tying the eight-year gap to the 2018 original.
The Second Stage update introduces Tour Mode and the game's first original song, expanding THE IDOLM@STER TOURS beyond its initial content with new mechanics and a higher card rarity.
The announcement confirms a specific release window for Nest Union's Slavic mythology-inspired horror adventure, which distinguishes itself through dual-protagonist perspectives and a setting rooted in Slavic beliefs about the afterlife.
The broadcast pairs the Tokyo Game Show stream with a free, Japan-only community event, giving local fans a direct entry point into Xbox's show-week announcements.
The announcement gives the Arrakis survival game a fixed PS5 release date with three editions and a physical preorder window, moving the title from announcement to a concrete launch plan.
The pop-up marks the in-game launch of Dear Van Gogh with a physical, reservation-based wheat field installation in central Tokyo, drawing crowds at Shibuya Scramble Crossing on its opening day.
The rebrand and DeepMind partnership signal a shift toward AI research for the EVE Online developer, with the company's CEO framing human traits as increasingly valuable as machine intelligence grows.
The facility marks a formal step in integrating sports science into esports training, with plans to open access to Japanese players across competitive titles after the Asian Games.