Finish Line Games Announces 'DeadRoot' for PC and Xbox Series X|S
The announcement introduces a distinctive Metroidvania-style action game with a snail protagonist, expanding the indie lineup from the Future Games Show.
The announcement introduces a distinctive Metroidvania-style action game with a snail protagonist, expanding the indie lineup from the Future Games Show.
The final closed beta signals the remaster is nearing release, bringing a 2005-era online FPS to modern platforms with a visual overhaul and new customization systems.
The surprise release of free DLC for a 2023 title signals continued support for Blasphemous 2 beyond its initial launch cycle.
The announcement adds a creature-focused environmental sim to Focus Entertainment's portfolio, with a PC release date set and console ports confirmed for later.
The involvement of Mari Shimazaki and Yasunori Mitsuda signals Shueisha Games' ambition to position Chronoscript: The Endless End as a premium indie-scale title with pedigree from major franchises.
The announcement adds a new arcade-style skateboarding title to the PC market, explicitly modeled after the genre's golden age, with a focus on combo-driven gameplay and character customization.
The announcement confirms a Nintendo Switch 2 port for a Lovecraftian horror game that retells classic mythos stories from a penguin's viewpoint, expanding the platform reach beyond PC.
The Deep Dive confirms that the remake is not a simple visual upgrade but includes mechanical and narrative expansions that change how the original plays.
The DLC expands the core game's premise by forcing players to manage aging Alters who cannot enter cryosleep, adding a time-pressure layer to survival and research.
WARDOGS positions itself as a large-scale tactical shooter in a market crowded with battle royale and extraction games, betting on three-faction control-point warfare with combined arms.
The release date reveal and multi-platform launch confirm Duskfade as a late-summer option for fans of classic 3D platformers, with a distinctive clockpunk setting.
The sequel adds cooperative play to the Marsupilami platformer formula, giving the franchise a multiplayer hook ahead of its September launch.
The release date and demo give fans of the first game and Cthulhu horror a concrete timeline and a chance to try the genre-shifted TPS perspective before launch.
Dear Van Gogh marks the first time thatgamecompany has built a limited-time narrative experience around a historical artist's life and correspondence, rather than an original fantasy setting.
The DLC marks the first post-launch story content for the Supermassive Games-developed entry, continuing the journey of protagonists Low and Alone deeper into the Spiral.
The DLC release date gives players a concrete timeline for new content in a climbing sim that has drawn strong player interest since launch.
The remake strips the VR requirement from a well-known zombie shooter, opening it to a much wider audience across all major platforms.
The addition of Japanese support and marriage/family mechanics addresses two of the most requested features from the game's large Japanese player base, potentially expanding its audience in a key market for life-sim games.
The release date confirms the game's shift from a spring 2026 window to August, following the studio's engine migration from Adobe Animate to Unity.
Montabi marks a full release for an Indonesian indie deckbuilder with a distinct creature-collection and grid-based combat system, backed by an established Western publisher.
The new DMZ shifts from a beta-era experiment to a fully supported third pillar of the Modern Warfare experience, with persistent progression, a living world, and structured PvP bounty hunting that aim to make it a standalone draw rather than a side mode.
The demo gives players early access to a detailed world-building simulation that lets them design an entire RPG setting and observe its inhabitants' dynamic behavior.
The strong first-week sales and high review scores position IO Interactive's Bond origin story as a major commercial and critical success, with a content roadmap extending beyond launch.
The 10,000-wishlist milestone signals strong early interest in a niche indie concept, and the confirmed multiplayer development suggests the studio sees enough demand to expand the game beyond its single-player prototype.