holo Indie's Puchi Holo no Mura Opens Nintendo Switch 2 Preorders
A fan-game brand title moving from Steam to Nintendo Switch 2 puts holo Indie's creator-support model onto a console storefront, carried by published pricing and a dated eShop listing rather than a general tease.
Key Facts
- CCMC Corp. opened Nintendo Switch 2 preorders for Puchi Holo no Mura - Sword, Shop, and Country Life on October 15, 2026.
- The Nintendo Switch 2 version of Puchi Holo no Mura releases on October 22, 2026 at 2,900 yen including tax.
- Puchi Holo no Mura has been available on Steam since April 2026 and supports Japanese and English.
- Puchi Holo no Mura features 47 hololive production VTuber talents as chibi characters.
- Puchi Holo no Mura is developed by roboqlo and published by CCMC Corp. under the holo Indie brand.
Reporting from 2 sources: ASCII.jp, PANORA.
CCMC Corp. opened preorders on Thursday, October 15, 2026, for the Nintendo Switch 2 version of Puchi Holo no Mura - Sword, Shop, and Country Life, the slow-life RPG developed by roboqlo under hololive production's fan-game brand holo Indie. The game hits Nintendo Switch 2 on Thursday, October 22, 2026, priced at 2,900 yen including tax, sold through the Nintendo eShop. It has been available on Steam since April 2026, and the Switch 2 release adds the platform alongside PC. The title supports Japanese and English, is single-player, and features a total of 47 hololive production VTuber talents drawn as chibi characters. Players farm, fish, mine, craft, decorate homes with furniture, dress up characters, and explore dungeons that hold bosses. hololive production's derivative works guidelines cover the brand's output, which CCMC publishes as a wholly owned subsidiary of Cover Corp.
The listing carries the game's genre as a "slow-life RPG living with your oshi," and its official channels run bilingual accounts under the handles @holovillage for Japanese and @holoVillage_en for English. The rights notice credits both COVER and CCMC Corp., a company founded on October 10, 2023 and based in Minato Ward, Tokyo.
- Cooking: dishes can be made from materials gathered through farming and fishing.
- Costume dress-up: players change character outfits alongside room decoration.
- Housing: rooms are furnished with furniture of the player's choosing.
- Dungeon exploration: scattered dungeons hold powerful bosses, so the game covers daily life and adventure.
CCMC describes holo Indie as a brand for derivative games made with fans and creators worldwide, distributing works from its game creator support program. It says the brand provides a return ecosystem that supports the continued activities of fan-game creators and aims to bring a wider variety of such games to more fans, with the brand's details tied to Cover Corp.'s Derivative Works Guidelines.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.